Solar System++ generates a random solar system from the planet mods and provides a means to reach the solar system edge.
Large total conversion mods.
Version: 0.1.2
Date: 2026-11-12
Changes:
- Requires planet-tapatrion 0.3.1 and planet-hexalith 0.3.1.
Version: 0.1.1
Date: 2026-11-12
Bugfixes:
- Fixed a crash on load for seeds that start on Nauvis.
- Hidden planets keep their map generation settings, fixing crashes in mods that read every planet (Cargo Ships, Enemy Race Manager, Factorissimo).
Version: 0.1.0
Date: 2026-11-12
Changes:
- Updated for Factorio 2.1.
- No longer depends on big-data-string2 (start planet is passed to the runtime through a mod-data prototype).