Silba’s Classes adds two distinct ways to fight and build in Factorio. Earn experience from enemy combat, level up, and spend ability points to improve the abilities you choose. Equip abilities within your available slots, then upgrade their ranks to strengthen their effects.
Mage
The Mage automatically casts equipped spells against nearby enemies. Each spell has its own damage value, which scales with Mage level and spell rank—not weapon damage. Choose from focused attacks and area effects using laser, electric, fire, explosive, acid, and poison damage. Spell chances are checked on the global cooldown, and each spell has its own cooldown.
Engineer
The Engineer builds a mobile field operation with a supply shop, repair beam, and rechargeable power generation. Obtain machines and military supplies, power nearby equipment, and use the repair beam to maintain friendly structures. Research requirements for shop items can be configured.
Progression
Both classes gain bonuses as they level, including health, defensive capacity, regeneration, and movement-related bonuses. Spend ability points to upgrade the abilities you choose, and configure progression and class scaling to suit your game.