Shortwave Fixed


Connect circuit networks via shortwave radio channels.

Content
a month ago
1.1 - 2.0
2.35K
Circuit network

[Fixed] Error on pasting by robot

posted by alex4fake 3 months ago
General
8
last message by robot256 a month ago

[Fixed] Wire connections not restored after entity is destroyed

posted by McDuff 2 years ago
General
1
last message by robot256 a month ago

[Fixed] crash

posted by yavis1231 6 months ago
General
1
last message by robot256 a month ago

[Fixed] Error while placing shortwave structure

posted by Gazz2 5 months ago
General
2
last message by Gazz2 5 months ago

[Fixed] Fix for Signal cables remaining after entity removed

posted by Teufelsstern 5 months ago
General
5
last message by Teufelsstern 5 months ago

About that description...

posted by Gazz2 6 months ago
General
1
last message by robot256 6 months ago

non-recoverable error from shortwave_fix::script_raised_revive while using Blueprint...

posted by pleroma 1 year, 8 months ago
General
0
last message by pleroma 1 year, 8 months ago

Issue with True Nuke when the shockwave damage hit the Shortwave radio result in game crash

posted by darthpk 1 year, 8 months ago
General
0
last message by darthpk 1 year, 8 months ago

Channels not separate

posted by CricketB 2 years ago
General
3
last message by robot256 2 years ago

Holding shortwave radio ghost in hand does not show range of electric entities

posted by OneWheelDude 2 years ago
General
0
last message by OneWheelDude 2 years ago

Is there a max range on these?

posted by OneWheelDude 2 years ago
General
4
last message by OneWheelDude 2 years ago

Added mod, no new entity

posted by Kadet123 2 years ago
General
0
last message by Kadet123 2 years ago

Explicate plz

posted by LabsJ 2 years ago
General
1
last message by robot256 2 years ago

Error

posted by Glendor07 3 years ago
General
5
last message by robot256 3 years ago