Depots and cargo with a destination for space platforms, on top of the vanilla 2.1 platform-to-platform transfers. Mark a request group as reserve, cargo for chosen planets or a depot for chosen orbits right in the hub panel: reserve is never given away, cargo is held until its destination, a depot serves other platforms in its orbits. Supply lines keep one item list for a whole chain of depots, shuttles and landing pads.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.0
Date: 2026-10-30
Features:
- Section purposes from logistic group tags: [reserve], [cargo→planet,…], [depot:planet,…], [depot].
- Reserve and cargo outside its destination are never given to other platforms or dropped to the planet.
- A depot serves other platforms in its orbits and takes cargo brought for it from other platforms.
- Cargo collected with an empty "import from" is released at its destination.
- Map setting to turn the mod off and remove everything it placed on hubs, before removing the mod.
- Remote interface shm-orbital-logistics with pass(): run the controller now, for mods and scripts that set tags.
- Panel next to the hub window: section purposes without typing tags, «Giving in this orbit» with one line per tagged section and the exceptions, a warning when providing to other platforms is off.
- Per-player setting for the panel position: below (default), above, left or right of the window.
- Locations are picked with the game's location chooser instead of typing names.
- The panel follows changes of the hub's request sections and marks a cargo section the mod turned off at its destination.
- A page in Tips and tricks explaining the mod, with a picture of a platform route.
- The mod's own request section is a named group «⚙ Orbital Logistics — auto #N», removed when there is nothing to hold.
- Supply lines: one list of items for depots, cargo platforms and landing pads, each with its own role and factor; /shm-orbital-lines or the button in the panel.
Optimizations:
- The controller goes over platforms in slices and caches section filters: about 1 ms every 10 ticks for 40 platforms with 160 filters each.
Locale:
- English, Russian, German, French, Spanish, Brazilian Portuguese, Polish, Ukrainian, Simplified Chinese, Japanese, Korean.
Compatibility:
- Factorio 2.1, Space Age.