By default it only shows the power coverage, which is not ideal when trying to space them. (pun intended)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.2
Date: 2024. 01. 18
  Commits:
    - Leave the blend mode alone
              
            
              
                Version: 1.0.1
Date: 2024. 01. 18
  Commits:
    - Fix wrong assertion argument order
              
            
              
                Version: 1.0.0
Date: 2024. 01. 18
  Commits:
    - Mod portal publish
              
            
              
                Version: 0.0.10
Date: 2024. 01. 18
  Commits:
    - Show the logistic radius of the radar construction pylon
              
            
              
                Version: 0.0.9
Date: 2024. 01. 18
  Commits:
    - Route both pylons through a single helper function
              
            
              
                Version: 0.0.8
Date: 2024. 01. 18
  Commits:
    - Upgrade the radar construction pylon too
              
            
              
                Version: 0.0.7
Date: 2024. 01. 18
  Commits:
    - Eliminate some magic numbers
              
            
              
                Version: 0.0.6
Date: 2024. 01. 18
  Commits:
    - Eliminate the need for 4 table inserts
              
            
              
                Version: 0.0.5
Date: 2024. 01. 17
  Commits:
    - Support the radar construction pylon too (albeit the comment math is off)
              
            
              
                Version: 0.0.4
Date: 2024. 01. 17
  Commits:
    - Settle on a blend mode
              
            
              
                Version: 0.0.3
Date: 2024. 01. 17
  Commits:
    - Fill entire height
              
            
              
                Version: 0.0.2
Date: 2024. 01. 17
  Commits:
    - Programatically reach the edge of the construction zone