By default it only shows the power coverage, which is not ideal when trying to space them. (pun intended)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.2 Date: 2024. 01. 18 Commits: - Leave the blend mode alone
Version: 1.0.1 Date: 2024. 01. 18 Commits: - Fix wrong assertion argument order
Version: 1.0.0 Date: 2024. 01. 18 Commits: - Mod portal publish
Version: 0.0.10 Date: 2024. 01. 18 Commits: - Show the logistic radius of the radar construction pylon
Version: 0.0.9 Date: 2024. 01. 18 Commits: - Route both pylons through a single helper function
Version: 0.0.8 Date: 2024. 01. 18 Commits: - Upgrade the radar construction pylon too
Version: 0.0.7 Date: 2024. 01. 18 Commits: - Eliminate some magic numbers
Version: 0.0.6 Date: 2024. 01. 18 Commits: - Eliminate the need for 4 table inserts
Version: 0.0.5 Date: 2024. 01. 17 Commits: - Support the radar construction pylon too (albeit the comment math is off)
Version: 0.0.4 Date: 2024. 01. 17 Commits: - Settle on a blend mode
Version: 0.0.3 Date: 2024. 01. 17 Commits: - Fill entire height
Version: 0.0.2 Date: 2024. 01. 17 Commits: - Programatically reach the edge of the construction zone