Science is unstable


Science beakers spoil into thermonuclear detonations after 20 min (adjustable). Lose half your base to scientific hubris! Donate nearly decayed science packs to biter bases! Watch the most nervous spaceship captains in existence ship science packs around! Beautify planets with science craters! Hint:Higher quality science packs take longer to spoil. Note: For performance reasons (total freeze) when stacks of science packs exploding at once, scientific bada booms do not have the same atomic shockwave effects as atomic rockets. We all weep for our loss.

Tweaks
a month ago
2.0
45
Combat Enemies
Owner:
UberWaffe
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
a month ago
Latest Version:
1.0.0 (a month ago)
Factorio version:
2.0
Downloaded by:
45 users

Science beakers spoil into thermonuclear detonations after 20 min (adjustable).
Lose half your base to an entirely new enemy! Scientific hubris!
Donate nearly decayed science packs to biter bases!
Watch the most nervous spaceship captains in existence ship science packs around!
Beautify planets with science craters!

Hint: Higher quality science packs take longer to spoil.
Hint: Science can be confined to remote outposts.
Hint: Pairs well with the science stinks mod "https://mods.factorio.com/mod/science-stinks" to lure the best and brightest biter minds to partake in the volatile scientific endeavors.

Note: For performance reasons (total freeze) when stacks of science packs exploding at once, scientific bada booms do not have the same atomic shockwave effects as atomic rockets. We all weep for our loss.