Sails Boats


sails boats for transport goods for free

Content
7 days ago
2.0
188
Transportation Logistics

Changelog

Version: 0.1.20
Date: 26. 02. 2026
  Bugfixes:
    - Fixed stale enter/exit state lock cleanup so the custom ENTER key logic cannot interfere with a later vehicle state change on the next tick.
    - Backfilled boat name registration in runtime state for older saves if the boat-name table already existed.
  Optimizations:
    - Cached wind settings and refresh them only on init/config/runtime setting changes instead of reading settings on every tick.
    - Skips waterway frigatte train scans when wind ratio is unchanged (no speed update needed).
Version: 0.1.19
Date: 25. 02. 2026
  Bugfixes:
    - Moved Sloope and Frigatte items/recipes to Logistics > Transport subgroup so they no longer create/use the Unsorted crafting tab.
    - Added explicit item/recipe ordering to keep them grouped with other boats/vehicles.
Version: 0.1.18
Date: 21. 02. 2026
  Bugfixes:
    - Fixed wind speed logic for waterway frigatte trains: wind is now applied as a delta relative to previous wind value (prevents cumulative exponential speed drift).
    - Added missing locale entries for wind-related runtime settings.
    - Cleaned release package content (removed macOS metadata files from archive).
Version: 0.1.17
Date: 20. 02. 2026
  Bugfixes:
    - minor fixes
Version: 0.1.16
Date: 19. 02. 2026
  Bugfixes:
    - Frigate and Sloop steering fixes
Version: 0.1.15
Date: 15. 02. 2026
  Graphics:
    - Frigate shadow fixes
Version: 0.1.14
Date: 14. 02. 2026
  Graphics:
    - Frigate shadow
Version: 0.1.13
Date: 09. 02. 2026
  Changes:
    - Added waterway version of frigatte integrated with Cargo Ships.
    - Building sails-frigatte on waterway now converts it to automated ship (rolling stock).
Version: 0.1.12
Date: 07. 02. 2026
  Graphics:
    - icons fix
Version: 0.1.1
Date: 02. 02. 2026
  Graphics:
    - Fixed animation
Version: 0.1.0
Date: 01. 02. 2026
  Changes:
    - Fixed crash on init by defensively initializing global table.
    - Added custom input (default ENTER) to enter/exit Sails Boats with increased range.
    - Added runtime-global settings for enter/exit distance.

- Minimal fuel usage (wind powered): frigatte and sloope
- Optional wind simulation affects speed (runtime-global settings)
- Fixed waterway frigatte rotated sprite layers (removed empty.png shadow layer)