A library to ease the implementation of (but not only) random spoilage results in your mods. It allows you to set random and/or conditional spoilage results dependent on things accessible at runtime (like temperature, surface, surface conditions, speed, whatever). THIS IS IN AN EXPERIMENTAL STATE ! Please reach out to me on Discord or Github if you encounter issues. Please see the Github repo for a more readable doc.
Lua libraries for use by other mods and submods that are parts of a larger mod.
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Dependant | 294 | |
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Required dependency |
spoil-down >= 0.1.1 | 157 |
Required dependency |
lilys-cubeine | 137 |