Red alert 2 Radars

by nbdfs1

添加红警2中一些具有视野&探测性质的建筑。 1.心灵探测仪:可以探测一定范围内敌军集团的踪迹并对其进行干扰标记,被标记的敌人移速会下降。 2.心灵信标:可以为一定范围内的己方军事目标提供增幅,增幅效果随信标内嵌入的插件效果而异,包括攻击,防御,暴击,以及特殊效果。 3.雷达:定期派遣一架无人侦察机对未探索区域进行侦察,距离越远效率越低,但无限范围。(附带专属武器) Please use this mod under 简体中文 / English locale, thanks.

Content
1 year, 9 months ago
1.1
1.07K
Combat Armor Environment

i 武器模块不兼容

1 year, 9 months ago

Brother, could you please take a look at how your Red alert 2 Radars module adapts the weapon amplification to the turret weapons of Industrial Revolution 3? After entering the game, it was found that the spiritual amplification of Red alert 2 Radars cannot be applied to the turrets of Industrial Revolution 3

1 year, 9 months ago

Brother suggests that you include this in the MOD introduction. If you want to use the amplification effect of the amplifier, you must put the positive production capacity and positive pollution in a 2:1 ratio into the amplifier, otherwise you will never see the amplification effect

1 year, 9 months ago

Brother suggests that you include this in the MOD introduction. If you want to use the amplification effect of the amplifier, you must put the positive production capacity and positive pollution in a 2:1 ratio into the amplifier, otherwise you will never see the amplification effect

I think you misunderstood the logic of the spiritual amplification. Please double-check the technology descriptions for psychic beacon, it should tell you that production effects provides critical hit rate, pollution effects provides critical hit effect, you won't get any amplification effect without a critical hit.

1 year, 9 months ago

Brother suggests that you include this in the MOD introduction. If you want to use the amplification effect of the amplifier, you must put the positive production capacity and positive pollution in a 2:1 ratio into the amplifier, otherwise you will never see the amplification effect

I think you misunderstood the logic of the spiritual amplification. Please double-check the technology descriptions for psychic beacon, it should tell you that production effects provides critical hit rate, pollution effects provides critical hit effect, you won't get any amplification effect without a critical hit.

I understand what you mean and now I understand how to use amplification. Use an amplifier to amplify laser turrets and develop a comfortable batch of impact properties. I have a small suggestion for you to see if you can add a turret weapon amplification range setting in the MOD settings. Currently, I am using the underground+subway module of Industrial Revolution 3, Rampant Insects, and Broken Star Realm to surround the ground subway exit with turrets. After using turrets, I need four mind amplifiers to fully cover the exit. The amplification area of the mind amplifiers is too small to reach other turrets

1 year, 9 months ago

Sure, I will add this in the next version.

1 year, 9 months ago
(updated 1 year, 9 months ago)

膜拜大佬,偷偷的问一问你的下一个版本什么时候发布,这个模组真流弊

1 year, 9 months ago

好家伙,你这中英文切换自如啊,我还以为是老外呢(ー ー;)
什么大佬,这游戏只有萌新没有大佬(・・;)
下个版本时间暂时没定,前段时间一直在肝py档,没花精力在构思mod上,目前没有什么更新计划,大概只会做一下你说的这个设置,平时还要上班,算上修bug测试什么的,保底这周内更吧,快的话明晚或后天晚上

1 year, 9 months ago

六六六啊,你这更新速度神都比不上,坐等老铁更新了,PY我在贴吧放了一个秘籍你有空可以去看看(PY的问题从1.7到现在都没更新的进入中级阶段了会有个把的东西卡主了无法制作,PY的框架指向问题),还有个传送带分拣的模组看了看作者好像跑路了

1 year, 9 months ago

专业啊老哥,可惜我电脑比较老,玩到中期已经只有40帧,带不动全套py,打算换台新电脑后再继续肝
有问题也可以向py模组作者反馈一下,新版py问题还是蛮多的,我用那些可再生能源发电也老是报错

1 year, 9 months ago

上班摸鱼啊,玩PY必须要量化和批量生成不然蓝瓶开始就要头疼怎么放、放在那了

1 year, 9 months ago

空指部你可以参考AAI的自动指路信号可以以扫描为准(搭配你的雷达飞机探测)(AAI的信号我目前是不会的...搞不懂),还有btarrant的战斗机器人(你可以根据他的战斗机器人改成自动的或者手动划分区域)(这个可以直接套过来把贴膜换了上连你的雷达,下连他的索敌攻击)

1 year, 9 months ago

上班摸鱼啊,玩PY必须要量化和批量生成不然蓝瓶开始就要头疼怎么放、放在那了

真好啊,我们公司管的严,根本玩不了哈哈

空指部你可以参考AAI的自动指路信号可以以扫描为准(搭配你的雷达飞机探测)(AAI的信号我目前是不会的...搞不懂),还有btarrant的战斗机器人(你可以根据他的战斗机器人改成自动的或者手动划分区域)(这个可以直接套过来把贴膜换了上连你的雷达,下连他的索敌攻击)

空指部短时间内不会出,对于我这个业余写代码的来说,目前还有很多难点需要克服,其中一个很大的问题就是GUI,至今没搞懂怎么写。
红警载具的贴图也不清楚怎么去自动建模生成,目前也是手动扣的,也会比较浪费时间。
看别人写的代码更是看不懂,大佬写的代码都太过模块结构化,反而看不太懂。

不过还是感谢你的建议,我会参考AAI和战斗机器人的功能,尽量让空指部的功能自动且智能化,比如飞机自动轰炸和残血自动返回之类的功能,毕竟工厂不是红警,自动化和即时战略完全是两个概念,在玩工厂的时候疯狂切屏操作单位可太累了。

这个mod下一个出场的建筑大概率会是裂缝发生器,方向基本已经确定了,在这里也可以叫位面发生器:一个能够随时召唤的平行空间,有点类似移动工厂和厂房,但还是有点区别。

1 year, 9 months ago

之前提到的,可配置的心灵信标范围已经更新了,总体比我想象的简单,今晚就解决了

1 year, 9 months ago

666啊大佬

1 year, 9 months ago

秒上看看更新如何

1 year, 9 months ago

红警载具可以直接套R2的贴膜啊和你的雷达小飞机是一样的可以单独帖的路径也是一样的

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