But the loss of ingredients is not.
The default return rate for items is 25%, same as the standard recycler, unless you change the setting. Even if you have set the return rate to 100%, if an item is crafted in pairs, then the return rate for recycling 1 of that item would be 50%
i.e. 1 iron + 1 gear = 2 yellow belt; then you recycle 1 yellow belt, you should get 1 iron 50% of the time and 1 gear 50% of the time; but it's random, if you recycle 4 yellow belt you could get 4 iron in a row and no gears, or you could get exactly 2 iron and 2 gears, or you could get nothing if you are really unlucky (this inherent randomness works the same way as the standard recycler)