Hm, I was unable to recreate the error with Kras2 Spaced Out v1.0.6 and Reverse Factory v9.0.23, using default settings for both mods, with Space Age v2.0.47
There must be another mod affecting things, or perhaps a non-default setting.
Specifically, line 37 of reverse-factory-updates is attempting to multiply the cost of the reverse factory 1 tech, immediately after having copied the science pack cost of the automation tech on line 36. If automation was changed to a trigger tech by another mod, it would no longer have a cost, and the multiply_cost function would fail. Not sure which mod would do this, but I can probably put some safety mechanisms in place so the function doesn't fail that way.