Reverse Factory

by Kryzeth

Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)

Content
2 days ago
0.13 - 2.0
63.6K
Manufacturing

b [Already Fixed] Crash at start , factorio 2.0.16

a month ago
   3.012 Loading mod reverse-factory 9.0.12 (data-final-fixes.lua)
   3.020 Error ModManager.cpp:1741: Impossible de charger le mod « reverse-factory » : __reverse-factory__/func.lua:345: attempt to index global 'space_age_item_sounds' (a nil value)
stack traceback:
    __reverse-factory__/func.lua:345: in function 'makeFluidItem'
    __reverse-factory__/data-final-fixes.lua:108: in function 'final_fixes'
    __reverse-factory__/data-final-fixes.lua:156: in main chunk
   3.046 Loading mod core 0.0.0 (data.lua)
   3.170 Checksum for core: 1683587752
   3.192 Error ModManager.cpp:1741: Error in assignID: procession with name 'default-b' does not exist.

maybe link to this issues ?
https://github.com/Warehousing/Warehousing/issues/115

a month ago
(updated a month ago)

Already fixed, download latest version 9.0.13

It might have possibly been related, at least as to why there wasn't an error until now. Warehousing mod might have been doing it purposefully, but in my case, it was just a poorly implemented reference, and I got lucky that it wasn't causing errors before

a month ago

th for your reactivity, i make the update in mod manager it'd i's good =)
<3

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