Hm, when you say NewGame+, do you mean this mod? I'm guessing that when it moves you into a new game, my mod still expects there to be a bunch of recyclers in the world, which are no longer there, and are invalid data, so it errors out.
Try disabling the Automatic Ingredient Push Setting before moving into new game plus, then save once you've loaded up, re-enable the setting and continue playing. Or you can just keep the setting disabled, if it causes any further crashes.
Automatic Ingredient Push only affects powered reverse factories, when you put in something like half a yellow belt (which usually crafts in pairs), which is not enough to recycle the recipe, and so it pushes it into the output slot, instead of waiting for a second yellow belt. You can safely disable the setting to prevent this issue.
I'll look into this compatibility issue and see if I can detect when player is moving into new game plus, and clear the list of recyclers to prevent this error. But it's avoidable for now, and doesn't cause a complete game crash, so not a top priority atm.