Could you read some of these FAQs and see if any apply to you? Found here. Specifically, which settings you have enabled or disabled.
Try changing some settings, while I check about the compatibility, since you mention being able to recycle in a previous version, and I did recently change the exclusion logic.
EDIT: Ohhh, I see the issue. This is actually related to my "dense recipe" setting. Some of angel's buildings require more items than can normally fit in one stack (EX: Angels chemical furnace Mk2 requires 120 pipe), but only in expensive mode. In normal mode, the recipe only costs 60 pipe, and should be uncraftable.
My logic doesn't account for this however, and immediately calls the recipe uncraftable, because the expensive variant cannot be safely uncrafted (see FAQs as to why this is an issue).
I suggest you disable the safety toggle setting (load up the game without angels, change the setting, then reload with angels) as a temporary fix, while I look into what I can do to fix the issue (if there even is one... this issue is dancing fairly close to a yarnball full of code that I don't exactly wish to untangle atm...)