Reverse Factory

by Kryzeth

Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items.

Content
22 days ago
0.13 - 2.0
67.4K
Manufacturing

g Poor performance after v3.3.0

8 years ago

Whatever logic is being used to check for uncraftable items is reducing my UPS by 10 every 4 seconds.

8 years ago
(updated 8 years ago)

..crap. I had a feeling that might happen... Alright, well what I was doing was scanning the entire world and logging every reverse factory into a table, then performing the (if not crafting etc) logic on that table, every few seconds. Now that I think about it, is probably incredibly inefficient. I'll try to change it to persistently store the table, instead of recreating it every few seconds. I might still have to scan the world on first load, but that would only be once per save file, instead of constantly

8 years ago
(updated 8 years ago)

Released an update, should apply to existing saves as well as new ones, and (hopefully) should reduce the effect on UPS. Though I didn't really test and can't tell the difference myself, the removal of the constant 4 second surface scanning should greatly increase performance. I doubt iterating over a tiny table would cause much issue. Hopefully.

8 years ago

Looks like it's been resolved. Thanks!

8 years ago

Glad to hear it!

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