Resource Balance


A floating panel that shows produced, consumed and balance per minute for the items and fluids you pick, each bound to its planet. Includes a deficit finder, search and sorting, trend charts, a large chart window with smooth lines, comparison of up to 4 resources and a per-recipe breakdown of producers and consumers. Made for overhaul mods like Pyanodon's.

Utilities
4 hours ago
2.0 - 2.1
2
Logistics Manufacturing

Changelog

Version: 1.0.1
Date: 2026-10-25
  Changes:
    - Factorio 2.1 build (same features as 1.0.0).
  Bugfixes:
    - Recipe product chances use independent_probability / shared_probability introduced in Factorio 2.1.
Version: 1.0.0
Date: 2026-10-25
  Features:
    - Floating "Resource balance" panel: produced, consumed and balance per minute for chosen items and fluids.
    - Every row is bound to its own planet (with planet icon), so cross-planet dependencies stay visible.
    - Time periods like the vanilla statistics: 5s, 1m, 10m, 1h, 10h, 50h, 250h, 1000h.
    - "Negative only" mode: every item and fluid with a deficit on the current planet, largest first.
    - Search by translated or internal name, sorting by name, produced, consumed or balance.
    - Mini trend chart in every row.
    - Large chart window: thin production and consumption lines, balance band, grid and axis labels,
      hover tooltips with values at any moment, smoothing (Auto, None, Light, Strong).
    - Compare up to 4 resources on one chart with a shared time cursor (Ctrl+click or right-click a row).
    - "Producers & consumers" tab: which recipes make and use a resource, machine counts and shares,
      estimated instantly from game statistics or measured live from machines; buildings grouped separately.
    - Open with Ctrl+Shift+R, the shortcut bar button or the top-left button.
  Locale:
    - English, Ukrainian, Russian.