Six new Space Age asteroid families and orbital resources, with optional Krastorio 2 Spaced Out processing.
Mods introducing new content into the game.
Version: 1.2.1
Date: 02. 11. 2026
Graphics:
- Restore the original detailed Chemical, Organic, Rock, Scrap, and Uranium asteroid artwork.
- Refine Crystalline, Halide, and Electrostatic mineral accents without recoloring whole sprites.
- Preserve the source texture detail, transparent edges, crushing arrows, and recipe outputs.
Bugfixes:
- Remove colored lighting that washed over entire asteroid entities.
- Match custom asteroid textures to their source Space Age normal and roughness maps.
Info:
- Update original-art credits, release instructions, and graphics verification documentation.
Version: 1.2.0
Date: 26. 10. 2026
Graphics:
- Compose normal, advanced, and optional K2SO crushing icons from actual product sprites.
- Preserve ore, material and fluid colors rather than tinting all components like their asteroid chunks.
Features:
- Add native-style reprocessing for all eight asteroid families with exclusive 40/20/20/20 outcomes.
Compatibility:
- Integrate all eight chunk types into Muluna's astronomical-data asteroid upcycling technology.
- Preserve Muluna's existing quality chance, chunk-loss rate and Rigor module compatibility.
- Keep Muluna and quality optional, without touching vanilla or other mods' recipes.
Version: 1.1.2
Date: 25. 10. 2026
Bugfixes:
- Prevent orbital biomass recovery from feeding productivity-amplified nutrient loops.
- Disable its productivity research bonus and protect results from machine productivity.
Version: 1.1.1
Date: 22. 10. 2026
Graphics:
- New Raziel mascot thumbnail for Razi More Asteroids.
Version: 1.1.0
Date: 22. 10. 2026
Major Features:
- Eight distinct asteroid families, including new Halide and Electrostatic asteroids.
- Redesigns six existing families while preserving their prototype IDs for saves.
- Gives each family separate crushing resources, visuals and route distribution.
Compatibility:
- Deepen K2SO recovery for dense metal, halides, conductive minerals and gases.
- Preserve Space Age-only processing and RaziLib 1.3.1 compatibility.
- Restrict advanced planetary resources behind discovery research.
Graphics:
- Recolor original sprite assets for four distinct mineral identities.
- Add 24 new original-derived Halide and Electrostatic graphics.
- Polish all 96 sprite/icon colors and mineral seams to match actual resource yields.
- Adjust each asteroid family's lighting and reflective qualities for its material.
- Refine all 56 icons and 40 asteroid textures for cleaner facets and readable mineral details.
- Subtly tune normal-map strength to distinguish stone, biomass and heavy ores.
Info:
- Preserve Factorio Mod Portal compatibility by shipping no executable scripts.
Version: 1.0.1
Date: 21. 10. 2026
Bugfixes:
- Remove development scripts rejected by the Factorio Mod Portal.
- Ship release archives without forbidden executable file extensions.
Version: 1.0.0
Date: 21. 10. 2026
Major Features:
- First public-ready standalone fork of More Asteroids for Space Age 2.1.
- Requires RAZI Library 1.3.1 for shared recipe, technology and settings helpers.
- Adds six themed asteroid families, including quartz-rich crystalline asteroids.
Compatibility:
- Space Age works without Krastorio 2: Spaced Out.
- Optional K2SO processing adds eight advanced orbital resource recipes.
- Dry asteroid recipes work in compatible K2SO crushers.
- Other mods retain ownership of their planets and space connections.
Graphics:
- Retouched all original asteroid graphics to match their resources.
- Standardized in-game icons to 64 pixels and thumbnail to 144 pixels.
Bugfixes:
- Updated deprecated recipe fields for Factorio 2.1.
- Removed obsolete parameter prototypes and vanilla asteroid-light mutations.
- Corrected source graphics and removed unused copies.
Info:
- Credits and MIT license retained from the original More Asteroids mod.