Show range of enemy worm turrets, current character/vehicle* guns (+toggleable) *Attempted vehicle support, may still be buggy
Mods introducing new content into the game.
Version: 0.0.9
Date: 2024-08-04
Tweaks:
- To/from localisation, true/false description
Version: 0.0.8
Date: 2023-04-07
Tweaks:
- accidentally repeated code
Version: 0.0.7
Date: 2023-04-07
Bug Fixes:
- Don't crash if in a train while pointing at something / swapping weapons(?)
Version: 0.0.6
Date: 2023-03-26
Additions:
- Toggle: Draw player range from self or enemy. Mod Setting -> Player
- if on Factorio 1.1.77 or higher, color settings for self->enemy, enemy->self, turret
Version: 0.0.5
Date: 2023-03-13
Changes:
- Support rampant worms (small logic change, report issues)
Version: 0.0.4
Date: 2022-09-01
Bug Fixes:
- don't crash if player is riding in a train (locomotive, fluid wagon, cargo wagon, artillery wagon)
- if Factorio version >= 1.1.61, vehicles with repeated guns work
if Factorio version < 1.1.61, vehicles with repeated guns won't work right, and will probably error
(solution: please update to 1.1.61 or greater, or turn off gun range)
Version: 0.0.3
Date: 2022-06-13
Changes:
- refactored and moved around a lot of code. Didn't test everything, report any bugs
- vehicle support? ("car" and "spider-vehicle")
Bug Fixes:
- didn't destroy rendering object when a player was removed? not sure how the game handles it
Version: 0.0.2
Date: 2022-03-26
Bug Fixes:
- applying mod to a map that already has players I think
Version: 0.0.1
Date: 2022-03-26
General:
- First release
- only characters out-of-vehicles and simple enemy turrets