Show range of enemy worm turrets, current character/vehicle* guns (+toggleable) *Attempted vehicle support, may still be buggy
Mods introducing new content into the game.
Version: 0.0.9 Date: 2024-08-04 Tweaks: - To/from localisation, true/false description
Version: 0.0.8 Date: 2023-04-07 Tweaks: - accidentally repeated code
Version: 0.0.7 Date: 2023-04-07 Bug Fixes: - Don't crash if in a train while pointing at something / swapping weapons(?)
Version: 0.0.6 Date: 2023-03-26 Additions: - Toggle: Draw player range from self or enemy. Mod Setting -> Player - if on Factorio 1.1.77 or higher, color settings for self->enemy, enemy->self, turret
Version: 0.0.5 Date: 2023-03-13 Changes: - Support rampant worms (small logic change, report issues)
Version: 0.0.4 Date: 2022-09-01 Bug Fixes: - don't crash if player is riding in a train (locomotive, fluid wagon, cargo wagon, artillery wagon) - if Factorio version >= 1.1.61, vehicles with repeated guns work if Factorio version < 1.1.61, vehicles with repeated guns won't work right, and will probably error (solution: please update to 1.1.61 or greater, or turn off gun range)
Version: 0.0.3 Date: 2022-06-13 Changes: - refactored and moved around a lot of code. Didn't test everything, report any bugs - vehicle support? ("car" and "spider-vehicle") Bug Fixes: - didn't destroy rendering object when a player was removed? not sure how the game handles it
Version: 0.0.2 Date: 2022-03-26 Bug Fixes: - applying mod to a map that already has players I think
Version: 0.0.1 Date: 2022-03-26 General: - First release - only characters out-of-vehicles and simple enemy turrets