There is now a setting to enable or disable the crafting speed bonus! It's in startup settings, under the 'Manufacturing Hours for Change'
The mod was updated for factorio 2.1, so you won't get the update until after upgrading factorio.
... and now I'm realizing I didn't give you a shoutout in the changelog. I'll update that. Also, thank you for the suggestion!
Some other things that may impact your gameplay experience:
- turrets provide upgrade credits for other entities, and I suspect you wouldn't want that - railguns on space platforms can create a lot of 'upgrade credits' that get applied to secondary entities like inserters. This should also be pretty straightforward to add a toggle for, I'll look at doing this soon.
- late game progression for secondary entities tends to be pretty high when you have a ton of assemblers generating upgrade credits, even with the new setting it might be too quick. I haven't play tested, so I'm not sure though. Either way, I'll look at improving this so it feels more consistent.