Hello i've been testing this mod for my new PY run, i really like the concept of a more balanced crane but while benchmarking i ran into some UPS issues, i've tested this configuration:
72K inserters in rows of 6 moving from 6x1 wide chest to 6x1 wide chest, update time 13.3 ms.
12K cranes replacing the inserters, update time 22.8 ms .
Now this was unexpected, the only thing i noticed is the super high speed of the cranes, so i tried reducing the speed to match the yellow inserter, and set the stack size to 6 to match the throughput, update time dropped to 8.2 ms !!
It seems for every swing the inserters need to scan the chests to pickup/drop the items and this has a high compute cost.
For best UPS i think the speed must be keep as low as possible and hand size the highest.
The problem is if hand size is set at 6 then the crane won't scale correctly with the inserter capacity bonus tech... im considering setting it to 18 but it will again start to feel cheaty.