PY-focused God Modules with Easy/Coward presets and optional milestone-based productivity reductions as your factory grows from early-game survival to full-scale Pyanodons production.
Small changes concerning balance, gameplay, or graphics.
Version: 1.4.0
Date: 2026-09-02
Balance:
- Audited Full-PY for non-mineral feedback loops enabled by Py God Modules.
- Disabled productivity on pure inverse, phase-change, dismantling and state-loop
recipes where either side could amplify the circulating material.
- Protected returned catalysts, carriers, containers and recovery fluids from
productivity while preserving productivity on each recipe's useful net output.
- Covered stone/aggregate, gas liquefaction, saline-water, ash/flue-gas,
honeycomb/wax, bone/bonemeal, PA carrier, dirty-water, coalbed-water,
silicon-chloride, vanadium and grease/lubricant feedback structures.
Version: 1.3.0
Date: 2026-09-02
Balance:
- Disabled Py God Module productivity in audited mineral grading, screening,
beneficiation, reject-processing and recrushing recipes that feed material
back to an earlier preprocessing stage.
- Preserved productivity on initial raw-ore crushing, grinding and first-grade
entry recipes.
- Preserved productivity after preprocessing, including chemical solutions,
molten/liquid smelting intermediates, plates, alloys and final materials.
Version: 1.2.3
Date: 2026-09-01
Productivity safety:
- Disabled reviewed state-conversion, container round-trip and closed-loop recipes.
- Disabled reviewed spent-fuel, isotope-recovery and fusion-cell refueling recipes.
- Protected returned microchips and Trits codices in PY recipes that already allow productivity.
Productivity coverage:
- Added 28 reviewed one-way industrial recipes omitted from the previous allowlist.
- Added fish-hydrolysate-cooling with its returned cooling tower protected from productivity.
- Added flotation machine-category support for the reviewed mineral-processing recipes.
Version: 1.2.2
Date: 2026-08-28
Bugfixes:
- Fixed Milestone 3 sometimes showing only the reopen icon instead of the popup.
- Offers are now marked as announced only after a connected player actually receives the popup.
- Joining a save now re-checks and announces any pending milestone offer.
- Repairs the affected pending Milestone 3 state from v1.2.1 once on upgrade.
Version: 1.2.1
Date: 2026-08-28
Bugfixes:
- Fixed Korean and English locale parsing for the third milestone message.
- Converted the third-offer body to valid escaped multiline locale text.
Version: 1.2.0
Date: 2026-08-28
Progression:
- Added the third and final optional productivity-reduction milestone.
- Third offer unlocks after cumulative production reaches 1 Py Science Pack 4.
- Easy final stage: 10/20/30%, matching standard Pyanodons productivity-module values.
- Coward final stage: 15/30/45%, 1.5x the standard Pyanodons values.
- Added final-offer warning that existing production lines may require rescaling with higher-tier recipes.
GUI:
- Pending-offer button now uses Module I / II / III artwork for milestone 1 / 2 / 3 respectively.
Runtime:
- Added stage-3 hidden module prototypes, recipes, inventory/factory conversion and save-state handling.
Version: 1.1.2
Date: 2026-08-28
Changes:
- Redesigned Py God Module I/II/III item icons with new PY-themed artwork.
- Replaced framed numbered icon art with clean cutout module-only icons for in-game use.
Version: 1.1.1
Date: 2026-08-28
Changes:
- Replaced the mod portal thumbnail with a new PY-style icon.
Version: 1.1.0
Date: 2026-08-28
Progression:
- Added two optional milestone-based productivity reduction offers with in-game GUI.
- First offer unlocks after cumulative production reaches 50 locomotives AND 10,000 rails.
- Second offer unlocks after cumulative production reaches 5,000 chemical science packs.
- Easy progression: 50/75/100 -> 25/50/75 -> 20/35/50%.
- Coward progression: 200/250/300 -> 100/150/200 -> 50/75/100%.
- Declining never forces a reduction; a small module button remains available to reopen a pending offer.
Runtime:
- Added save/force-aware progression state.
- Added automatic conversion of existing Py God Modules and module-crafting recipes when an offer is accepted.
- Existing saves are checked against lifetime production statistics after updating.
Version: 1.0.8
Date: 2026-08-28
Presets:
- Reduced startup productivity presets from four to two.
- Easy: +50% / +75% / +100%.
- Coward: +200% / +250% / +300% (default).
- Removed Smart Engineer and Fool presets.
- No recipe-policy, unlock, crafting-cost, icon, or PY compatibility changes.
Version: 1.0.7
Date: 2026-08-24
Release preparation:
- Declared the Full Pyanodons suite as required dependencies instead of optional dependencies.
- Refined public-facing metadata and README for a Factorio 2.1 release candidate.
- No balance, recipe-policy, localization, or icon changes.
Version: 1.0.6
Date: 2026-08-24
Cleanup:
- Removed unused prototype, runtime, settings-update, audit, and legacy graphic files.
- Consolidated item and technology artwork to one canonical set of three Py God Module icons.
- Removed development-history comments and stale internal version references.
- Simplified public package metadata and documentation.
- No balance or PY recipe-policy changes.
Version: 1.0.5
Date: 2026-08-24
Localization:
- Korean and English localization for modules, technologies, recipes, descriptions, and startup presets.
Version: 1.0.4
Date: 2026-08-24
Settings:
- Added four selectable startup productivity presets.
Version: 1.0.3
Date: 2026-08-24
Visual:
- Added unified PY-branded Tier I / II / III module artwork.