Removes all belts and adds pneumatic in/out stations (with built in inserters) that convert any/all items into fluid-like states for transport through pipes. Alternative lore: LIQUIFY EVERYTHING!!!!
Mods introducing new content into the game.
Version 1.1.7 Date: 2023-10-27 Fixes: - fixed dfs search infinite loop (no longer crashing no start due to mod incompatibilities) - rocket silo added to liquify list - repair packs added to liquify list - se: rocket science pack added to liquify list (as exception - cant find root cause of failure) - updated hidden inserter flags (should no longer show up in upgrade screen) Changes: - set fluid storage in fluidizer/solidifier to 150 (15 items at default settings) - added settings to vary recipe & fluid quantities (10/recipe & 10 fluid per item as defaults) - added setting to vary hidden inserter stack size (10 default) to be able to edit buffer sizing (global) - added 'heavy item' option (1/recipe & 100 fluid per item), currently includes only U235 & rocket silo, but you can add your own (comma delimiter) Broken: - Still cant figure out why K2SE is causing a bunch of issues (recipes hidden, items not fluidized, etc.) - for now K2SE isnt supported unless either I or someone else figures out whats going on. TODO: - changing settings (recipe/fluid quantities, hidden inserter stack size) has no impact on already placed entities. Need to add a settings-changed-check & update. For now its recommended to set the settings up and not change them during gameplay Version: 1.1.6 Date: 2023-07-12 Fixes: - Placement of solidifier/liquifier should now be done correctly with autobuild / nanobots / other script-based-construction Changes: - Added color to the fluids (@GeggsLegs)
Version: 1.1.5 Date: 2023-07-10 Fixes: - Repair packs & vehicles should now be able to be fluidized Changes: - Limited the input of fluidizers to 2x recipe (so 20 max instead of original 100) - Names changed to 'fluidizer' and 'solidifier' for clarity Breaking changes: - Input limits may mean that updating an existing save will cause item loss (100->20) in full fluidizers
Version: 1.1.4 Date: 2023-06-08 Fixes: - Fixed crash related to item -> fluid conversion for items with no set 'order' value
Version: 1.1.3 Date: 23-06-07 Fixes: - Compatibility with Space Exploration (no longer crashes the game after rocket launch, entities now placeable in space)
Version: 1.1.2 Date: 23-05-05 Fixes: - Compatibility with picker dollies was broken unless the game was saved and loaded at least once (missing on_init trigger)
Version: 1.1.1 Date: 2023-05-05 Features: - Added a non-filtered input building (and renamed original input building to 'filtered') - Added quick-replace for pneumatic buildings
Version: 1.1.0 Date: 2023-05-04 Features: - Initial release