I've turned on debug logging, nothing shows up in the logs. Multiple automated rocket launches building a new platform launching things like 50 combinators when only 1 is needed. The silo never gets parts refilled, the extra items stay in orbit, nothing gets moved to the silo trash, etc.
I had a look at the code, nothing seems wrong, although I did notice in the in-game prototype explorer the cargo pod prototype doesn't have a created event so perhaps something is going wrong during initialization?
Let me know what could help to debug this.