Building materials that are over-delivered are returned to the silo and their rocket parts refunded.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.12 Date: 2024. 11. 24 Info: - Put debug logging behind a setting
Version: 1.0.11 Date: 2024. 11. 24 Info: - Fix crash when manually delivering (why?) when build requests are off and no sections exist
Version: 1.0.10 Date: 2024. 11. 16 Info: - Fix misplaced variable in assert due to variable naming
Version: 1.0.9 Date: 2024. 11. 16 Info: - Fix assertion failing because 50 rocket parts were consumed instantly
Version: 1.0.8 Date: 2024. 11. 16 Info: - Add missing string.format()
Version: 1.0.7 Date: 2024. 11. 16 Info: - Fix 1.0.6 getting stuck in a loop when constructing with items from other planets
Version: 1.0.6 Date: 2024. 11. 16 Info: - Fix platform getting stuck in a foundation request loop
Version: 1.0.5 Date: 2024. 11. 15 Info: - Require factorio 2.0.16 or above due to entity.get_logistic_sections()
Version: 1.0.4 Date: 2024. 11. 15 Info: - Prevent the empty filter crash
Version: 1.0.3 Date: 2024. 11. 15 Info: - Debug control.lua:70: assertion failed!
Version: 1.0.2 Date: 2024. 11. 15 Info: - Debug attempt to index field 'value' (a nil value)
Version: 1.0.1 Date: 2024. 11. 15 Info: - Fix a load order compatibility issue between two of my mods (you'll need to update them both)
Version: 1.0.0 Date: 2024. 11. 15 Info: - Mod portal release
Version: 0.0.2 Date: 2024. 11. 15 Info: - Cleanup code - Return the oversupply back to the silo it came from - Attempt to work out the refund math - Work out the refund math - Cleanup the old math and the log's
Version: 0.0.1 Date: 2024. 11. 15 Info: - Initial commit