Pipe protection [switchable mod]


Doesn't allow to build near someone else's pipe. This mod is designed for PvP, TvT and some PvE scenarios.

Tweaks
a month ago
1.1 - 2.1
90
Enemies Fluids

Changelog


Version: 1.4.0
Date: 2026-07-03
  Changes:
    - Updated for Factorio 2.1 (and yet I didn't run the game, no one contacted me about changes again, so I've spend an ~hour to fix uploading, VS code is slow to work with, "can't wait for deserved concern about issues", I'm tired of mod portal's issues)
Version: 1.3.0
Date: 2024-10-22
  Changes:
    - Updated for Factorio 2.0
Version: 1.2.1
Date: 2024-09-30
  Scripting:
    - Added "change_setting" to the remote interface
  Changes:
    - Optimized on_built_entity event
Version: 1.2.0
Date: 2023-08-15
  Changes:
    - Players can't open fluid storage of other teams
  Bugfixes:
    - Fixed cases when players are invalid
Version: 1.1.0
Date: 2023-08-14
  Changes:
    - Shows warning
    - Returns removed entity back for players instead of deleting it
Version: 1.0.0
Date: 2023-08-10
  Bugfixes:
    - Fixed public release