Personal Nauvis


Give every player a personal Nauvis with an independent force, research tree and statistics. Co-op or PvP changes diplomacy only. New dedicated saves start everyone independently; established saves preserve the original host world.

Content
2 months ago
2.0
52
Planets Environment

Changelog

Version: 0.7.20
Date: 2026-08-28
  Bugfixes:
    - Fixed a crash when offline protection restored damage to an entity on current Factorio 2.0 builds.
Version: 0.7.19
Date: 2026-08-28
  Bugfixes:
    - Move the personal-world button into Factorio's standard framed mod-gui button flow so its
      border, footprint and alignment match Recipe Book and adjacent mod controls.
Version: 0.7.18
Date: 2026-08-28
  Bugfixes:
    - Reapply the dark 40-pixel slot style to world-directory buttons already stored in existing
      saves instead of styling only newly created buttons.
Version: 0.7.17
Date: 2026-08-28
  Changes:
    - Match the personal-world button to RecipeBook's dark bordered 40-pixel slot style, allowing
      the Nauvis sprite to fill the control at the same visual scale as adjacent mod icons.
Version: 0.7.16
Date: 2026-08-28
  Changes:
    - Move the personal-world directory control into Factorio's standard top mod-button flow.
    - Replace the wide, absolutely positioned HUD with a compact 40-pixel Nauvis button whose
      tooltip identifies the player's assigned world, preventing overlap with RecipeBook.
Version: 0.7.15
Date: 2026-08-28
  Features:
    - Automatically delete an offline guest's personal world after 24 hours of active server time
      when the player has not placed a single structure, freeing the planet slot for another guest.
    - Expose construction count and empty-world expiry telemetry to the private dashboard.
Version: 0.7.14
Date: 2026-08-27
  Features:
    - Track first and latest access, session count, last-session duration and cumulative online time
      for each assigned personal world through the private Companion Dashboard telemetry.
Version: 0.7.13
Date: 2026-08-26
  Changes:
    - Move the personal-world HUD to the upper-left corner so it no longer overlaps chat or weapons.
Version: 0.7.12
Date: 2026-08-26
  Features:
    - Show concise bilingual server rules before the permanent Co-op/PvP choice.
    - Require explicit acceptance before either participation mode can be selected.
Version: 0.7.11
Date: 2026-08-26
  Changes:
    - Replace the oversized starter choices with only Essential Landing Kit and Spidertron Only.
    - Rebalance the Essential Landing Kit to provide a minimal solar bootstrap, basic materials and
      a handful of early machines without robots, modules, science packs or advanced infrastructure.
Version: 0.7.10
Date: 2026-08-26
  Bugfixes:
    - Anchor the personal-world HUD immediately above the native weapon and quickbar controls on
      scaled and HiDPI displays instead of leaving it high in the lower-left viewport.
Version: 0.7.9
Date: 2026-08-26
  Bugfixes:
    - Remove an unsupported frame-spacing style property that prevented existing multiplayer saves
      from completing the 0.7.8 configuration migration.
Version: 0.7.8
Date: 2026-08-25
  Changes:
    - Move the personal-world control from the top bar to a compact lower-left HUD beside the
      native quickbar.
    - Add a clickable Nauvis icon and keep the HUD aligned after resolution or UI-scale changes.
Version: 0.7.7
Date: 2026-08-25
  Changes:
    - Personal planet prototypes now use compact Roman slot names in the native space map: Nauvis I,
      Nauvis II, and so on.
    - Add an in-game personal-world directory that maps every fixed space-map slot to its current
      player name, mode and online/protection status.
    - Add safe one-click travel from the directory to the player's own or an allied Nauvis.
  Notes:
    - Factorio gives planet prototype names precedence over runtime surface names. The directory
      therefore exposes the dynamic player assignment that the native space map cannot display.
Version: 0.7.6
Date: 2026-08-25
  Changes:
    - Every personal world now uses a dedicated player force with independent research, recipes,
      logistics and force statistics.
    - Co-op and PvP now change diplomacy only: Co-op forces are friendly, while PvP forces are
      hostile after the configurable grace period.
    - Existing guest factories migrate from the shared force to their owner's personal force.
    - Allied personal forces may continue to use /pn-visit without sharing progression.
  Migration:
    - Guest technologies are no longer copied from the host. Each personal force progresses on its
      own from the technology state already stored for that dedicated force.
Version: 0.6.0
Date: 2026-08-22
  Features:
    - Adds a mandatory first-arrival briefing with a permanent Co-op or PvP choice.
    - Co-op guests join the host force and share research, buildings and statistics.
    - PvP guests receive a separate hostile force that copies current technology once, then progresses independently.
    - Adds a configurable PvP grace period and blocks visit commands between hostile forces.
    - Displays allegiance, online state and protection state in the assignment list and remote interface.
Version: 0.5.0
Date: 2026-08-22
  Features:
    - Replaces starter chests with one personal Spidertron carrying the selected kit.
    - Loads 100 rockets into the starter Spidertron; the vehicle is granted only once.
    - Recommends Teleporters Space Age 1.2.0 for in-world travel between player surfaces.
Version: 0.4.0
Date: 2026-08-22
  Features:
    - Keeps the first player's established Nauvis and creates one fresh Nauvis for each guest.
    - Shares force, research and standard Space Age planets across all players.
    - Adds personal respawning, home and visit commands, and administrator recovery tools.
    - Protects an absent owner's base from damage without deleting enemies or pollution.
    - Offers each guest a one-time Advanced, Essential or No Assistance starter choice.
    - Exposes player-world and protection status through a read-only remote interface.
    - Provides English and Italian localisation.
Version: 0.6.1
Date: 2026-08-22
  Bugfixes:
    - On a newly created empty dedicated server, the first player now receives a personal Nauvis,
      the Co-op/PvP choice and the starter Spidertron flow.
    - Existing saves still preserve their original Nauvis owner and established base.
    - Personal-world arrivals skip the vanilla crash-site cutscene to match the Spidertron arrival lore.
Version: 0.7.0
Date: 2026-08-22
  Features:
    - Add a protected administrator command and remote API to delete an offline guest's personal Nauvis and free its slot.
  Safety:
    - Never delete the host's original Nauvis or a world whose owner is online.
    - Move the offline player safely to the original Nauvis before deleting the surface.
Version: 0.7.1
Date: 2026-08-22
  Features:
    - Add an invisible administrator spectator mode with /pn-observe and /pn-observe-exit.
  Safety:
    - Preserve and restore the administrator's original character, force, surface and position.
    - Automatically exit observation when the administrator disconnects.
Version: 0.7.3
Date: 2026-08-22
  Features:
    - Add /pn-set-mode PLAYER coop|pvp for administrators.
    - Transfer the player's personal-world factory to the destination force when its mode changes.
  Safety:
    - Keep the original Nauvis owner permanently in Co-op mode.
Version: 0.7.2
Date: 2026-08-22
  Features:
    - Add optional English InformaTron documentation for gameplay, commands and the public server.
    - Add /pn-inspect so administrators can inspect an assigned personal world while its owner is offline.
  Balance:
    - Replace the excessive Advanced kit with an Accelerated Start focused on conventional early-to-mid-game infrastructure.
    - Remove endgame armour, fusion equipment, assembling machines 3, express logistics, rocket components and the rocket silo from the starter kit.
Version: 0.7.4
Date: 2026-08-22
  Features:
    - Allow dedicated-server console commands to change a guest between Co-op and PvP.
    - Keep personal surfaces protected briefly after their owner reconnects.
  Changes:
    - Expose reconnect protection state to companion dashboards.
Version: 0.7.5
Date: 2026-08-25
  Changes:
    - Name every assigned surface "Nauvis — PlayerName", including the original host surface.
    - Expose the personalised world name through the remote dashboard interface.