No pollution. No military science. No biters. No health. No military tech or items.
Comes with an algorithm that will apply these changes to any other mods you have installed
Once micromario has a chance to fix the issues I had in the thread below yours your issues should also be fixed.
If your good at LUA, I have some info there that might help you in the meantime.
20.687 Error Util.cpp:83: Failed to load mod "peaceful-plus": peaceful-plus/data-final-fixes.lua:265: bad argument #1 of 2 to 'ipairs' (table expected, got nil)
stack traceback:
[C]: in function 'ipairs' peaceful-plus/data-final-fixes.lua:265: in main chunk
I can not throw cliff explosices nor can my construction bots use them.
Also i can not use a deconstruction planner to delete clifs - only if i place a ghost on a cliff it is marked to be deleted.
My construction drones can use cliff explosives though?
Is there any debug or logs i can capture to see if this is caused by peaceful+ ?