Allows you to easily construct pipes running in parallel, without connecting. Designed as a less fancy alternative to Flow Configuration, without the inventory complexity of Flow Control.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.11
Date: 2026-04-16
Bugfixes:
- Fixed that migrating pipes would remove them from the player force. Resolves https://github.com/protocol-1903/parallel-piping/issues/25
Version: 1.0.10
Date: 2026-04-15
Features:
- Added notification when unsuccessfully trying to mix fluids
Bugfixes:
- Fixed that migrations left pipes unconnected
- Fixed that you could delete fluid in a network by connecting a pipe to it. Resolves https://github.com/protocol-1903/parallel-piping/issues/23
- Fixed that you could delete a fluid by connecting a different fluid network to it
- Fixed an edge case where you could duplicate fluids
Version: 1.0.9
Date: 2026-04-14
Bugfixes:
- Fixed a crash when migrating existing saves. Resolves https://github.com/protocol-1903/parallel-piping/issues/22
Version: 1.0.8
Date: 2026-04-06
Bugfixes:
- Fixed that pipes could not be connected by placing a pipe on an entity then placing one adjacent to a fluid port
- Fixed a crash when next_upgrade was set on pipes. Resolves https://github.com/protocol-1903/parallel-piping/issues/21
- Fixed a crash when mining entities that are connected to non-pipe entities by fluidbox. Resolves https://github.com/protocol-1903/parallel-piping/issues/19
Version: 1.0.7
Date: 2026-04-04
Changes:
- Moved common utilities functions to PEREL, added dependency on PEREL
- Updated fluidbox connection search to use existing API functions
- Added function to generate bitmask from fluidbox connections
Version: 1.0.6
Date: 2026-03-16
Bugfixes:
- Fixed a migrations crash when indexing a single-entity fluid segment with a contained fluid. Resolves https://github.com/protocol-1903/parallel-piping/issues/17
Version: 1.0.5
Date: 2026-03-15
Changes:
- Updated fast-replaceable group to use new groups instead of reusing old ones. Should fix more mod compatibility. Resolves https://github.com/protocol-1903/parallel-piping/issues/16
Version: 1.0.4
Date: 2026-03-11
Changes:
- Updated pipe connection checks to use connection category per-connection instead of per-prototype
Compatibility:
- Added compatibility with Editor Extensions. Resolves https://github.com/protocol-1903/parallel-piping/issues/9
Bugfixes:
- Fixed valve fast replaceable group not being overridden
- Fixed that undoing and redoing multiple pipes in one action would disconnect them. Resolves https://github.com/protocol-1903/parallel-piping/issues/13
- Fixed errors with actual underground pipes migrations when underground and normal pipes existed on the same tile. Resolves https://github.com/protocol-1903/parallel-piping/issues/15
- Fixed a crash when indexing a fluid segment that did not expand beyond the target entity. Resolves https://github.com/protocol-1903/parallel-piping/issues/14
- Fixed a crash when doing things on brand new saves. Resolves https://github.com/protocol-1903/parallel-piping/issues/10
Version: 1.0.3
Date: 2026-03-05
Bugfixes:
- Fixed that placing ghost pipes in invalid locations would give back free pipes
Version: 1.0.2
Date: 2026-03-05
Changes:
- Removed unnecessary frozen sprites of tank variations since you can't get them in entity form
Bugfixes:
- Fixed a crash with planetslib regarding frozen patches (idk why but it doesnst happen anymore)
Version: 1.0.1
Date: 2026-03-04
Changes:
- Recommend pipe junctions, don't require it :P
Version: 1.0.0
Date: 2026-03-04
Features:
- Initial release