Packing Tape


Mining a chest allows players to pick it up with all the items inside and carry it in their inventory. Also supports vehicles, tanks, and accumulators.

Content
12 days ago
0.17 - 2.0
11.9K
Storage

g Improvement

3 years ago

Hello,

please exclude system files while packing your mods. This mod includes two thumbs.db in two locations. Just use search with "show hidden files and folders", type "type:db" and delete them before packing.

Also on modded items, instead of an item's name, internal LUA name is shown.

Merry Christmas

3 years ago

Thanks for the heads up about the system files.

The packed item should pull its localized name from the underlying item, do you have an example of where this doesn't work correctly?

3 years ago
(updated 3 years ago)

Using Merging Chests ( https://mods.factorio.com/mod/WideChests ) as far as I know, entities are dynamically created. I also had to put a dependency to make Merging Chests load before your mod. You should make your mod with data-final-updates, because most of the time it must load the last to be able to get the information of other items loaded.

https://ibb.co/ZNTzMqD
https://ibb.co/txtT9sJ

Direct links (If they work, never tried before)

https://i.ibb.co/1b2GmFW/screenshot1.png
https://i.ibb.co/RBmkq0D/screenshot2.png

3 years ago

ah, merging chests. I'll take a closer look.

3 years ago
(updated 3 years ago)

It also packs Flow Control's ( https://mods.factorio.com/mod/Flow%20Control ) custom pipes, haven't tested the valves yet, which is undesired behavior.
Edit: Tested valves, also packs them.

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