Scenarios
PvP:
Modified version of PvP from Factorio 0.15.40 - 0.16.51 and scripts from mods (temporarily are disabled):
- Camera admin
- Copy Assembler Pipe Direction
- Minimap autohide
- Scan rocket with radars
- Searching Flashlight
- VehicleSnap
- Show health and shield
Creative:
The scenario that contains all the objects Factorio
freeplay:
Modified version of freeplay from Factorio 0.16.28 and scripts from mods(clickable):
- Camera admin
- Copy Assembler Pipe Direction
- Minimap autohide
- Scan rocket with radars
- Searching Flashlight
- Secondary chat
- VehicleSnap
Everyone admin:
I will write a detailed description later. A mixture semi-automatic of pseudo-rank systems with a regulation of moderation from all players with the principle gives and receives.
Modified version of freeplay from Factorio 0.16.28 with market, hidden technologies and scripts from mods(clickable):
- Camera admin
- Copy Assembler Pipe Direction
- Minimap autohide
- Scan rocket with radars
- Searching Flashlight
- Secondary chat
- VehicleSnap
Versions
Not all scenarios will work on certain versions
- For Factorio 0.16.x, v1.7.0
Future plans
- Add campaigns (As soon as I make a new chat)
- Update scenario and adds new content
- Create new scenarios (not only campaigns)
- Add new commands for scenario "everyone admin"
- Add market for PvP
- Addon control via gui (most likely in the next update)
- Refactoring
Special thanks
- MeteorSbor - tester
- Plov - tester
- Tanimodori - tester
Changelog
2019-01-31
v1.7.0
- I don't remember all the changes for months
- A lot of bugfixes
- Addons for PvP scenario is temporarily disabled
- Diplomacy is deleted (use the "Diplomacy" mod)
v1.6.0 is not published
PvP & freeplay & everyone admin:
- Changed: Interaction with addons
- Fixed: Updating used addons
PvP:
- Fixed: crash when using command "/change-force"
2018-06-30
[v1.5.0][v1.5.0]
PvP:
- Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.51
- Changed: generation of surface after beginning of the round
- Fixed: crash when creating the 2nd round
- Fixed: The rocket silo on start round was not created if it was in water
- Fixed: starting research level
- Fixed: "reroll_starting_area" and "change_surface" when using few admins
- Fixed: gui "who_decides_diplomacy" was not visible
- Minor and major fixes
2018-05-23
[v1.4.12][v1.4.12] experimental
PvP:
- Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.45
- Fixed: gui "reroll_starting_area" and "change_surface"
2018-05-03
[v1.4.11][v1.4.11] experimental
PvP
- Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.41
2018-04-26
[v1.4.10][v1.4.10] experimental
everyone admin
- Changed: prices on the market
PvP
- Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.38
2018-04-25
[v1.4.9][v1.4.9] experimental
everyone admin
- Changed: /promote nick - increase the rank of the player by sacrificing own rank
- Changed: /demote nick - reduce the rank of the player by sacrificing own rank
- Minor and major fixes
2018-04-24
[v1.4.8][v1.4.8] experimental
everyone admin
- Fixed: permissions with "/ban"
[v1.4.7][v1.4.7] experimental
everyone admin
- Changed: takes into account "/config"
[v1.4.6][v1.4.6] experimental
everyone admin
- Reorganization
- Fixed: now the admin cannot ban yourself forever
- Minor fixes
2018-04-23
[v1.4.5][v1.4.5] experimental
everyone admin
- Fixed: /ban working not correctly
[v1.4.4][v1.4.4] experimental
everyone admin
- Fixed: player permissions check
v1.4.3 experimental
everyone admin
- Fixed: "/ban", "/kick"
v1.4.2 experimental
everyone admin
- Changed: takes into account "/promote" and "/demote"
- Fixed: crash if the wrong group
v1.4.1 experimental
everyone admin
- Fixed: crash if player not founded
2018-04-22
v1.4.0 experimental
- Added: scenario "everyone admin"
2018-04-19
[v1.3.6][v1.3.6] experimental
PvP
- Added: Prohibition spawn biters in starting zone, default disabled
- Fixed: Error in function "protection_from_theft_of_electricity"
- Fixed: mode "Genocide of biters"
- Minor fixes
2018-04-16
[v1.3.5][v1.3.5] experimental
PvP & freeplay:
- Fixed (maybe): desynchronization
[v1.3.4][v1.3.4] experimental
PvP:
Creative:
- Changed: market always in center
[v1.2.14][v1.2.14]
PvP:
Creative:
- Changed: market always in center
2018-04-07
[v1.3.3][v1.3.3] experimental
freeplay & PvP:
- Fixed: crash if server use /toggle-addons
- Changed: only admins and server can use /toggle-addons
2018-04-06
[v1.3.2][v1.3.2] experimental
freeplay & PvP:
- Fixed: disable addon
- Added: command /toggle-addons <addon/"all"> [<state>] - change addon state.
v1.3.1 experimental
freeplay & PvP:
- Improved support for mods
2018-04-02
[v1.3.0][v1.3.0] experimental
freeplay & PvP:
- Changed: support mods VehicleSnap, Cardinal, Pavement Drive Assist, Minimap Autohide, More Minimap Autohide, Searching Flashlight, Scan rocket with radars, Copy Assembler Pipe Direction, Show health and shield
[v1.2.13][v1.2.13]
freeplay:
- Fixed: crash on event "on_player_left_game"
- Fixed: crash on event "on_gui_click"
2018-04-01
[v1.2.12][v1.2.12]
PvP:
- Changed: Show health and shield v1.3.12
2018-03-31
[v1.2.11][v1.2.11]
PvP:
- Fixed: crash when on player left game and played little or stayed in faction "player"
v1.2.10
PvP:
- Fixed: crash if build before the start of the game
- Fixed: copy & paste from reroll surface
- Minor fixes
2018-03-28
[v1.2.9][v1.2.9]
PvP:
- Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.36
- Changed: Show health and shield v1.3.8
2018-03-23
[v1.2.8][v1.2.8]
PvP:
- Minor fixes
[v1.2.7][v1.2.7]
PvP:
- Added: support export on battle surface grid equipment of car, "electric energy interface", partial parameters of "programmable speaker"
2018-03-22
[v1.2.6][v1.2.6]
PvP:
- Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.33
- Minor fixes
2018-03-21
[v1.2.5][v1.2.5]
- Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.32
2018-03-19
[v1.2.4][v1.2.4]
PvP:
- Fixed: disabled items
- Fixed: crash if headless server send message or command
2018-03-13
[v1.2.3][v1.2.3]
PvP:
- Fixed: crash if you get into train
- Changed: Show health and shield v1.2.11
[v1.2.2][v1.2.2]
PvP:
- Fixed: crash on event "on_gui_opened"
[v1.2.1][v1.2.1]
PvP:
- Added: debug stuffs
- Changed: Show health and shield v1.2.7
- Fixed: crash when event "on_configuration_changed"
2018-03-11
[v1.2.0][v1.2.0]
PvP:
- Added: mod "Show health and shield"
- Fixed: in objective "Genocide of biters description"
- Fixed: crash when player reselected team in mode "Genocide of biters"
- Fixed: locale "rus" known_number_of_biter_spawner=Известное количество ульев
2018-03-10
[v1.1.0][v1.1.0]
PvP:
- Added: mode "genocide of biters" - kill all biters spawner. The faction that killed the most is winner.
2018-03-08
[v1.0.5][v1.0.5]
PvP:
- Fixed: oil harvest score
[v1.0.4][v1.0.4]
PvP:
- Fixed: now in modes "production score" and "oil harvest" takes into account only the teams PvP
- Fixed: crash when in calculator pick entity without recipe
- Fixed: gui "disabled items"
2018-03-07
[v1.0.3][v1.0.3]
PvP:
- Fixed: ally with factions in "change surface" before start round
[v1.0.2][v1.0.2]
PvP:
- Fixed: in frame objective unnecessary information
[v1.0.1][v1.0.1]
PvP:
- Fixed: destroy "frame_customizing_force" on start round (occurs only when the configuration of several players)
- Fixed: parameter "who decides diplomacy?"
- Fixed: parameter "locked teams?"
- Fixed: command /cancel-stance
freeplay:
- Fixed: event "on_player_created"
- Fixed: locale
2018-03-06
[v1.0.0][v1.0.0]
- first release for 0.16