Pack scenarios


Adding scenarios: Creative, freeplay(modified), PvP(modified), everyone admin

Scenarios
5 years ago
0.16
12
Owner:
ZwerOxotnik
Source:
N/A
Homepage:
https://reddit.com/r/ZwerOxotnik
License:
in scenarios
Created:
6 years ago
Latest Version:
1.7.0 (5 years ago)
Factorio version:
0.16
Downloaded by:
12 users


Scenarios

PvP:

Modified version of PvP from Factorio 0.15.40 - 0.16.51 and scripts from mods (temporarily are disabled):

Creative:

The scenario that contains all the objects Factorio

freeplay:

Modified version of freeplay from Factorio 0.16.28 and scripts from mods(clickable):

Everyone admin:

I will write a detailed description later. A mixture semi-automatic of pseudo-rank systems with a regulation of moderation from all players with the principle gives and receives.
Modified version of freeplay from Factorio 0.16.28 with market, hidden technologies and scripts from mods(clickable):

Versions

Not all scenarios will work on certain versions
- For Factorio 0.16.x, v1.7.0

Future plans

  • Add campaigns (As soon as I make a new chat)
  • Update scenario and adds new content
  • Create new scenarios (not only campaigns)
  • Add new commands for scenario "everyone admin"
  • Add market for PvP
  • Addon control via gui (most likely in the next update)
  • Refactoring

Special thanks

  • MeteorSbor - tester
  • Plov - tester
  • Tanimodori - tester

Changelog

2019-01-31

v1.7.0

  • I don't remember all the changes for months
  • A lot of bugfixes
  • Addons for PvP scenario is temporarily disabled
  • Diplomacy is deleted (use the "Diplomacy" mod)

v1.6.0 is not published

PvP & freeplay & everyone admin:
  • Changed: Interaction with addons
  • Fixed: Updating used addons
PvP:
  • Fixed: crash when using command "/change-force"

2018-06-30

[v1.5.0][v1.5.0]

PvP:
  • Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.51
  • Changed: generation of surface after beginning of the round
  • Fixed: crash when creating the 2nd round
  • Fixed: The rocket silo on start round was not created if it was in water
  • Fixed: starting research level
  • Fixed: "reroll_starting_area" and "change_surface" when using few admins
  • Fixed: gui "who_decides_diplomacy" was not visible
  • Minor and major fixes

2018-05-23

[v1.4.12][v1.4.12] experimental

PvP:
  • Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.45
  • Fixed: gui "reroll_starting_area" and "change_surface"

2018-05-03

[v1.4.11][v1.4.11] experimental

PvP
  • Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.41

2018-04-26

[v1.4.10][v1.4.10] experimental

everyone admin
  • Changed: prices on the market
PvP
  • Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.38

2018-04-25

[v1.4.9][v1.4.9] experimental

everyone admin
  • Changed: /promote nick - increase the rank of the player by sacrificing own rank
  • Changed: /demote nick - reduce the rank of the player by sacrificing own rank
  • Minor and major fixes

2018-04-24

[v1.4.8][v1.4.8] experimental

everyone admin
  • Fixed: permissions with "/ban"

[v1.4.7][v1.4.7] experimental

everyone admin
  • Changed: takes into account "/config"

[v1.4.6][v1.4.6] experimental

everyone admin
  • Reorganization
  • Fixed: now the admin cannot ban yourself forever
  • Minor fixes

2018-04-23

[v1.4.5][v1.4.5] experimental

everyone admin
  • Fixed: /ban working not correctly

[v1.4.4][v1.4.4] experimental

everyone admin
  • Fixed: player permissions check

v1.4.3 experimental

everyone admin
  • Fixed: "/ban", "/kick"

v1.4.2 experimental

everyone admin
  • Changed: takes into account "/promote" and "/demote"
  • Fixed: crash if the wrong group

v1.4.1 experimental

everyone admin
  • Fixed: crash if player not founded

2018-04-22

v1.4.0 experimental

  • Added: scenario "everyone admin"

2018-04-19

[v1.3.6][v1.3.6] experimental

PvP

2018-04-16

[v1.3.5][v1.3.5] experimental

PvP & freeplay:

  • Fixed (maybe): desynchronization

[v1.3.4][v1.3.4] experimental

PvP:

Creative:

  • Changed: market always in center

[v1.2.14][v1.2.14]

PvP:

Creative:

  • Changed: market always in center

2018-04-07

[v1.3.3][v1.3.3] experimental

freeplay & PvP:

  • Fixed: crash if server use /toggle-addons
  • Changed: only admins and server can use /toggle-addons

2018-04-06

[v1.3.2][v1.3.2] experimental

freeplay & PvP:

  • Fixed: disable addon
  • Added: command /toggle-addons <addon/"all"> [<state>] - change addon state.

v1.3.1 experimental

freeplay & PvP:

  • Improved support for mods

2018-04-02

[v1.3.0][v1.3.0] experimental

freeplay & PvP:

[v1.2.13][v1.2.13]

freeplay:
  • Fixed: crash on event "on_player_left_game"
  • Fixed: crash on event "on_gui_click"

2018-04-01

[v1.2.12][v1.2.12]

PvP:

2018-03-31

[v1.2.11][v1.2.11]

PvP:
  • Fixed: crash when on player left game and played little or stayed in faction "player"

v1.2.10

PvP:
  • Fixed: crash if build before the start of the game
  • Fixed: copy & paste from reroll surface
  • Minor fixes

2018-03-28

[v1.2.9][v1.2.9]

PvP:
  • Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.36
  • Changed: Show health and shield v1.3.8

2018-03-23

[v1.2.8][v1.2.8]

PvP:
  • Minor fixes

[v1.2.7][v1.2.7]

PvP:
  • Added: support export on battle surface grid equipment of car, "electric energy interface", partial parameters of "programmable speaker"

2018-03-22

[v1.2.6][v1.2.6]

PvP:
  • Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.33
  • Minor fixes

2018-03-21

[v1.2.5][v1.2.5]

  • Changed: scenario pack-scenarios/PvP updated from scenario PvP factorio 0.16.32

2018-03-19

[v1.2.4][v1.2.4]

PvP:
  • Fixed: disabled items
  • Fixed: crash if headless server send message or command

2018-03-13

[v1.2.3][v1.2.3]

PvP:

[v1.2.2][v1.2.2]

PvP:
  • Fixed: crash on event "on_gui_opened"

[v1.2.1][v1.2.1]

PvP:
  • Added: debug stuffs
  • Changed: Show health and shield v1.2.7
  • Fixed: crash when event "on_configuration_changed"

2018-03-11

[v1.2.0][v1.2.0]

PvP:
  • Added: mod "Show health and shield"
  • Fixed: in objective "Genocide of biters description"
  • Fixed: crash when player reselected team in mode "Genocide of biters"
  • Fixed: locale "rus" known_number_of_biter_spawner=Известное количество ульев

2018-03-10

[v1.1.0][v1.1.0]

PvP:
  • Added: mode "genocide of biters" - kill all biters spawner. The faction that killed the most is winner.

2018-03-08

[v1.0.5][v1.0.5]

PvP:
  • Fixed: oil harvest score

[v1.0.4][v1.0.4]

PvP:
  • Fixed: now in modes "production score" and "oil harvest" takes into account only the teams PvP
  • Fixed: crash when in calculator pick entity without recipe
  • Fixed: gui "disabled items"

2018-03-07

[v1.0.3][v1.0.3]

PvP:
  • Fixed: ally with factions in "change surface" before start round

[v1.0.2][v1.0.2]

PvP:
  • Fixed: in frame objective unnecessary information

[v1.0.1][v1.0.1]

PvP:
  • Fixed: destroy "frame_customizing_force" on start round (occurs only when the configuration of several players)
  • Fixed: parameter "who decides diplomacy?"
  • Fixed: parameter "locked teams?"
  • Fixed: command /cancel-stance
freeplay:
  • Fixed: event "on_player_created"
  • Fixed: locale

2018-03-06

[v1.0.0][v1.0.0]

  • first release for 0.16