The atomic rocket prototype seems to have changed, so now the nuclear artillery shell copying from it errors out.
Until I get around to fixing this, probably within a week, it can be patched by unzipping the mod and editing the prototypes/entity.lua file. Comment out line 98-121 with a multi-line comment.
It should look like this after you're done:
--visuals
--[[effect = util.table.deepcopy(data.raw.projectile['atomic-rocket'].action.action_delivery.target_effects[14])
(... code ...)
effect.action.repeat_count = 1000 * 32
--]]
table.insert(atomic_shell.action.action_delivery.target_effects, effect)
This makes the nuclear artillery somewhat of a dud, so I don't want to push that change on everyone who might still run older versions of the game.