No Quality, No Problem

by solyomd

Removes quality progression and applies the highest quality tier's bonuses to factory entities and player equipment. Enemies and world hazards retain normal stats.

Tweaks
9 days ago
2.1
51
Manufacturing Cheats
Owner:
solyomd
Source:
https://github.com/DanielSolyom/no-qu...
Homepage:
N/A
License:
MIT
Created:
a month ago
Latest Version:
1.0.9 (9 days ago)
Factorio version:
2.1
Downloaded by:
51 users

Removes quality progression and applies the highest available quality tier's bonuses
to factory entities and player equipment: legendary by default, or a higher
tier supplied by another mod. Enemies, asteroids and world hazards retain normal stats.

Requires Factorio 2.1 with Quality enabled. Space Age is optional.

  • Hides quality badges, selectors and quality unlocks; removes quality effects from modules.
  • Hides unused quality modules and their research. Modules required by useful crafting
    recipes remain available as inert ingredients with their original costs and research.
    Recycling and module-only recipes do not trigger retention.
  • Preserves existing item quality identities. Items with different original qualities
    remain separate stacks, even though their quality bonuses are identical.
  • Some world entities added by other mods may require additional exclusions.

Releases are validated in headless Factorio with Quality alone and with Space Age,
including player, crafting and world-stat regression checks.

Source code and issues ·
MIT license