No Pipe Touching 2.0


This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.

Utilities
14 days ago
1.1 - 2.0
4.59K
Logistics Fluids

b [fixed] crash

2 months ago

Failed to load mods: no-pipe-touching/data-final-fixes.lua:12: bad argument #1 of 2 to 'pairs' (table expected, got string)
stack traceback:
[C]: in function 'pairs'
no-pipe-touching/data-final-fixes.lua:12: in function 'has_default_category'
no-pipe-touching/data-final-fixes.lua:20: in function 'contains_default_category'
no-pipe-touching/data-final-fixes.lua:126: in main chunk

Mods to be disabled:
• no-pipe-touching (1.1.19)

2 months ago

(should be) fixed in v1.1.20

2 months ago

Please let me know if it isn't

2 months ago

same error

2 months ago

The version is still in 1.1.19

2 months ago

The refinery complex is in ruins.
Thanks to this mod, I was able to keep the space minimal, but now it's a mess, with gas, diesel, and heavy oil all mixed together.
I'm so sad. T.T

a month ago

какое решение?

a month ago

Ah shit

a month ago

Update pushed. Finally

a month ago

It seems 1.1.20 has an error as well. Unsure if it is due to mod conflicts.


Failed to load mods: no-pipe-touching/data-final-fixes.lua:130: bad argument #1 of 2 to 'pairs' (table expected, got string)
stack traceback:
[C]: in function 'pairs'
no-pipe-touching/data-final-fixes.lua:130: in main chunk

Mods to be disabled:
• no-pipe-touching (1.1.20)


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