No Pipe Touching 2.0


This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.

Tweaks
9 days ago
1.1 - 2.1
5.30K
Logistics Fluids

b [solved] Pipe duplication via construction bot

2 years ago

Symptoms:
Construction bot when upgrading a pipe. The bot will return a full stack of old pipe.

Step:
Since this mod useless in vanilla I testing this bug with Bob Logistics and Nullius
1. Place 1 Iron Pipe with in construction network
2. Make upgrade planner, upgrade from Iron Pipe to Stone Pipe
(In Nullius skip this step since you can upgrade from Pipe1 to Pipe2)
3. Upgrade the placed pipe via upgrade planner
4. Wait for bot do their job
5. The bot will return with full stack of Iron Pipe

Mod Lists:
- No Pipe Touching
- Bob Logistics
- Bob Lib

2 years ago

I found some quick fix for this
put this
event.robot.get_inventory(defines.inventory.robot_cargo).clear()
event.robot.get_inventory(defines.inventory.robot_cargo).insert({name = pipeType})
in "control.lua" on event "defines.events.on_robot_mined_entity" before "-- update adjacent pipes"

2 years ago

Thanks for the report, i just got back from a break. Ill check it out this evening

2 years ago

Quick sanity check, are you on the latest version?

2 years ago

Fixed in most recent version

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