No Pipe Touching 2.0


This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.

Utilities
15 days ago
1.1 - 2.0
2.77K
Logistics Fluids

b [solved] pasting flipped ghosts

10 months ago

Love the idea, specially considering mods that add various pipes and greater spaghet \o/

getting a bug though, when trying to paste things next to pipes;

14150.172 Script @no-pipe-touching/control.lua:305: destroy pipe
14150.172 Script @no-pipe-touching/control.lua:309: updating adjacent
14213.185 Error MainLoop.cpp:1391: Exception at tick 1792095: The mod No Pipe Touching (0.1.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event no-pipe-touching::on_built_entity (ID 6)
Unknown entity name: inserter-npt[14]
stack traceback:
[C]: in function 'create_entity'
no-pipe-touching/control.lua:217: in function <no-pipe-touching/control.lua:153>


Not sure if its all pipes but i crash when trying to copy-pasta anything that is not a pipe, next to a pipe

To be fair though my list of other mods is comprehensive, please let me know if you would like the modlist file or logfiles :)

Ps your github link is 404

10 months ago

Would've changed the title if i could've but eh, aparently cant edit that, anyway i've tried a couple of other things than arms, and the following dont work;
Unknown entity name: transport-belt-npt[07]
Unknown entity name: burner-inserter-npt[13]
Unknown entity name: medium-electric-pole-npt[11]
Unknown entity name: transport-belt-npt[11]

I found that some things likely not changed by any mods seem to work, boiler works and assembly machine 1 as well

10 months ago

Interesting... What mods are you running?

10 months ago

Fixed github link

10 months ago

From the look of the error logs, even what you just pasted, it looks like certain other mods are creating entities that conflict with the way I'm creating entities for this mod.

10 months ago

Question: How would you feel if a pipe could not be placed in a way where it was surrounded by pipes it can't connect to? I've attached an example image.
https://imgur.com/a/CvIIxUt

10 months ago

Ayy, it works now, sweet!
Here is link to my current modlist, if its still relevant; https://pastebin.com/Jw9FGpLB

As for the question, i suppose it could be neat, might have a use for drag-placing new pipe-lines over other lines ?

thanks for the quick fix :D

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