No Pipe Touching 2.0


This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.

Utilities
9 hours ago
1.1 - 2.0
3.15K
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g [solved] great concept

1 year, 1 month ago

I thought this was impossible absolutely loving the idea.
I found some bugs tho, could you list the known bugs? the one I found is I could not place pipe between 2 existing system
and it seems there is a feature that turn ghost pipe I placed into solid without consuming item in inventory.

1 year, 1 month ago

Thank you!
Yeah, I need to create a list of bugs. Both bugs seem unfamiliar to me. Could you describe them in more detail?

1 year, 1 month ago
(updated 1 year, 1 month ago)

video might explain better, here

ghost pipe become solid + pipe duping:
https://www.youtube.com/shorts/_o3Ne65ZF-Y

place pipe between 2 different fluid pipe
https://www.youtube.com/watch?v=Zid8832pg1E

using ghost can force 2 different fluid to connect together
https://www.youtube.com/watch?v=G_fXiqeHqIw

1 year, 1 month ago

That first one is one that I knew about, it's fixed for the next release.
The next two are related bugs, thank you for notifying me

1 year, 1 month ago

I'll definitely replace Flow Control with this mod one day. keep up the good work <3

1 year, 1 month ago

Question: How would you feel if a pipe could not be placed in a way where it was surrounded by pipes it can't connect to? I've attached an example image.
https://imgur.com/a/CvIIxUt

1 year, 1 month ago

Fixed the first two issues, working on the third now

1 year, 1 month ago
(updated 1 year, 1 month ago)

Question: How would you feel if a pipe could not be placed in a way where it was surrounded by pipes it can't connect to? I've attached an example image.
https://imgur.com/a/CvIIxUt

I would say it's an unnecessary addition feature to prevent it from being placed. While it's non sense to place a pipe there, there is still no reason to prevent it either. (well regardless of technical side of thing ofc) If it's any consolation, vanilla factorio let us place underground belt facing each other which serve no purpose what so ever.

thank you for the update!

1 year, 1 month ago

this is a minor bug but here you go

the adjacent pipes got graphical update even tho they do not connect with the newly placed pipe
https://youtu.be/4dlgWTYMpm8

1 year, 1 month ago

would be amazing if this is possible

https://i.imgur.com/2EmD9sZ.jpeg

1 year, 1 month ago

Yeah, that's not a bug considering how the mod works. No way to change it.

1 year, 1 month ago

As for pipe weaving: It would be amazing if it was possible. I don't think it is possible in the current Factorio engine, but I'll look into it once this mod is complete with its currently planned features.

1 year, 1 month ago

Third bug is fixed in 0.1.3.

Question: would it be nicer to have a "clean" look where every pipe has the default name, or would it be better to have "junction" and "elbow" and such for the replacement pipes? Note this would only affect the pipes that are currently called "pipe-npt[12]" and similar.

1 year, 1 month ago

I'd vote for keeping it clean

thank you for the fix!

1 year, 1 month ago

https://forums.factorio.com/viewtopic.php?p=533108

look like it may be possible with release of the dlc?

1 year, 1 month ago

here more bug I found

Upgrade Ghost will be canceled if the adjacent pipe is changed
https://www.youtube.com/watch?v=_RNdQPbOCnA

cant drag replace vanilla pipes with SE Steel pipes
https://www.youtube.com/watch?v=zMFwE-BJqd4

1 year, 1 month ago

Yeah, it will be available with 2.0

The second bug makes sense, its something i havent considered yet. The first bug i dont understand. Can you give more context?

1 year, 1 month ago
(updated 1 year, 1 month ago)

The first bug i dont understand. Can you give more context?

when a pipe is in the bot queue for pipe replacement, that pipe's replacement status will be canceled if another pipe is placed next to it either by bot or player.

1 year, 1 month ago

Shoot sorry i meant the second one

1 year, 1 month ago

oh the second one.
In the first half of the clip I demonstrated how dragging click normally work for replacing steel pipe with vanilla pipe.
then when I try to do the same with steel pipe it just wont replace the vanilla pipe.

1 year, 1 month ago

Hm. I see. What mod is the steel pipe from?

1 year, 1 month ago
(updated 1 year, 1 month ago)

it's from Space Exploration
edit: nope it's Krastorio 2

1 year, 23 days ago

All bugs should be fixed now

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