Nauvis Bioengineering (Space Age)
Bring Space Age bio progression to Nauvis with a terrestrial alternative to the Gleba bio path.
This mod adds a terrestrial bioengineering branch with a dedicated Bioengineering plant, terrestrial bioflux production, and a Bioengineering science pack that broadly replaces Agricultural science. It hides Gleba-specific content and rewires progression so the bio path can be played from Nauvis.
Highlights
- Bioengineering science broadly substitutes for Agricultural science.
- Bioflux becomes terrestrial.
- Adds Biomass, Phosphate Slurry, and the Bioengineering plant.
- Hides Gleba-only crops, buildings, and technology clutter.
- Reworks progression to support a Nauvis-first Space Age run.
Notes
- Requires Factorio 2.0 and Space Age.
- Best used in a dedicated playthrough, since it changes progression and hides content.
- Existing saves updating from older versions are supported with migration handling.