Multiplayer Multi-Team Support (MTS)


MTS: one Factorio multiplayer server, many teams, each its own force on its own surface, holding a private copy of the same map. Same seed, separate research, zero resource conflicts. Race a friend from an identical spawn, or put them on your team: co-op or head-to-head, with per-player follow cams. In the spirit of OARC's separate spawns.

Utilities
16 hours ago
2.0 - 2.1
989
Planets Environment

g Compatibility problems

4 months ago

The mod ”space-is-fake“ cause "Demolisher" to spawn in "Nauvis", but the correct "Demolisher" does not spawn in each team's map. We hope that the enemy can be spawned correctly. Thank you.

4 months ago

Thanks for reporting, I will look into it.

4 months ago

There are many "space-is-fake" versions, which one you talking about?

4 months ago
(updated 4 months ago)

I am guessing its the more populae one: https://mods.factorio.com/mod/space-is-fake

I am looking into it.

4 months ago
(updated 4 months ago)

I have fixed ths issues.
Try with the latest MTS release @AAA152
Let me know if you find any bugs.

4 months ago

The previous issue has been resolved, but it seems a new problem has emerged: the maps generated by the team are no longer random, but fixed, and the crashed spaceship isn't being properly generated either.Thanks for all your hard work.

4 months ago

As in everyone getting exactly the same map? If so, yes that is intentional.
I can look into the crashed spaceship. Is it important part of SiF gameplay?

4 months ago

oh wait, I see, the seed is fixed every time, thats a big. I am looking into it.

4 months ago

Hello, this bug is fixed.
Thanks for being an early adopter. You reporting these bugs really helps.
Please make sure to join my discord: https://discord.gg/4Q4ebXtg5h

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