Multi-Team Support


MTS - Same Factorio seed, up to 20 private worlds — each team races their own copy. Independent research, separate planets, zero resource conflicts. Buddy-join with friends, ally via mutual friendship, spectate rivals with live per-player follow cams. First-to-research announcements and per-team clocks drive fair speedruns. Common terrain mods (dangOreus, VoidBlock, Alien Biomes) work out of the box.

Scenarios
3 hours ago
2.0
475
Planets Character Environment

g Compatibility problems

a month ago

The mod ”space-is-fake“ cause "Demolisher" to spawn in "Nauvis", but the correct "Demolisher" does not spawn in each team's map. We hope that the enemy can be spawned correctly. Thank you.

a month ago

Thanks for reporting, I will look into it.

a month ago

There are many "space-is-fake" versions, which one you talking about?

a month ago
(updated a month ago)

I am guessing its the more populae one: https://mods.factorio.com/mod/space-is-fake

I am looking into it.

a month ago
(updated a month ago)

I have fixed ths issues.
Try with the latest MTS release @AAA152
Let me know if you find any bugs.

a month ago

The previous issue has been resolved, but it seems a new problem has emerged: the maps generated by the team are no longer random, but fixed, and the crashed spaceship isn't being properly generated either.Thanks for all your hard work.

a month ago

As in everyone getting exactly the same map? If so, yes that is intentional.
I can look into the crashed spaceship. Is it important part of SiF gameplay?

a month ago

oh wait, I see, the seed is fixed every time, thats a big. I am looking into it.

a month ago

Hello, this bug is fixed.
Thanks for being an early adopter. You reporting these bugs really helps.
Please make sure to join my discord: https://discord.gg/4Q4ebXtg5h

New response