Beacons are affected by their own modules. Fully configurable settings.
Small changes concerning balance, gameplay, or graphics.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
Could you add support for Mini Machines mod Beacons ? :D https://mods.factorio.com/mod/mini-machines
Sure. I think I remember that mod initializing beacons in the final data stage, so that's probably why they aren't accounted for correctly. I'll add a hidden optional dependency for it to fix that issue this weekend.