hi therax!
I managed to crash the server the first time this night and I aswell was trying to rotate a miniloader. But the loader wasnt attached to a "warehouse" (as seen in the picture). exec restarted the server afterwards, I logged off, and he crashed the server after some minutes aswell within the try to rotate a miniloader (see his post above)
https://prnt.sc/stdsx6
Maybe its a problem with all types of chests and isnt bound to the warehouse-entities only?
My crashlog (nearly the same as the one from exec):
Please report this error to the mod author.
Error while running event miniloader::on_player_rotated_entity (ID 19)
miniloader/control.lua:144: attempt to index local 'miniloader' (a nil value)stack traceback: miniloader/control.lua:144: in function 'handler'
miniloader/lualib/event.lua:15: in function <miniloader/lualib/event.lua:13>
1754.959 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "The mod Miniloader (1.11.1) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event miniloader::on_player_rotated_entity (ID 19)
miniloader/control.lua:144: attempt to index local 'miniloader' (a nil value)stack traceback: miniloader/control.lua:144: in function 'handler'
miniloader/lualib/event.lua:15: in function <miniloader/lualib/event.lua:13>"
1754.959 Info ServerMultiplayerManager.cpp:771: updateTick(23053072) changing state from(InGame) to(Failed)
1754.959 Quitting: multiplayer error.
1755.577 Info ServerMultiplayerManager.cpp:136: Quitting multiplayer connection.
1755.577 Info ServerMultiplayerManager.cpp:771: updateTick(4294967295) changing state from(Failed) to(Closed)
1755.889 Info UDPSocket.cpp:218: Closing socket
1755.889 Info UDPSocket.cpp:248: Socket closed
1755.890 Goodbye
same
we upgraded nearly the whole base and especially its belts, inserterters, chests and miniloaders (and this includes as well the places around our warehouses and the place in my picture above) with "upgrade-planner-next".
https://mods.factorio.com/mod/upgrade-planner-next
maybe this caused the corruption of the connection between the "belts"?
Sadly exec just went off, but I wrote him so I guess he will upload the current savegame from the server tomorrow (its 05:00 am already, so I guess I could say today ^^ ).
What else on informations can I offer you to get a small workaround or a fix asap if you got spare time? :) Would be a huge brainfuck to play without the miniloaders since we used them like nearly everywhere lol