Golden Age: Mechbound


Rebuild one permanent warwalker through modular parts, mounted weapons, automated servicing, gemstone builds, milestone choices, infinite calibration, and legendary salvage.

Content
a month ago
2.0
163
Combat Armor Manufacturing

Changelog

Version: 1.0.9
Date: 24. 07. 2026
  Features:
    - Rebuilt the Mech Bay interface with Overview, Upgrades, and Guidance tabs.
    - Added Call Frame to Bay, Locate Frame, and Clear Command controls.
    - Added live service summaries, relevant supply counts, session totals, and one-time completion feedback.
  Changes:
    - Added explicit primary blockers and corrective recommendations for docking, power, and missing supplies.
    - Added servicing and completion states to the powered Mech Bay visual.
    - Added schema-14 migration for bounded transient Mech Bay UI and service-session state.
  Compatibility:
    - Existing service settings, inventories, frame ownership, upgrades, and progression are preserved.
  Balance:
    - No recipes, costs, transfer limits, power rates, combat values, unlocks, or progression rules changed.
Version: 1.0.8
Date: 24. 07. 2026
  Graphics:
    - Replaced the temporary enlarged steel-chest Mech Bay with an original industrial service platform, shadow, icon, and powered glow overlay.
    - Added original icons for all four hardpoint assemblies.
    - Added original item and equipment-grid art for cargo, battery, cockpit, scrubber, exhaust, and reactor utilities.
    - Updated hardpoint-equipped frame icons to use their matching custom weapon artwork.
  Compatibility:
    - Existing saves retain their Mech Bays, frames, equipment, recipes, and progression.
    - Powered Mech Bay rendering is rebuilt automatically after configuration changes.
  Balance:
    - No recipes, costs, statistics, unlocks, service rates, combat values, or progression rules changed.
Version: 1.0.7
Date: 24. 07. 2026
  Features:
    - Added original damaged and reconstructed hover-warframe visuals for all Corebound Frame variants.
    - Added distinct visual hardpoints for the Autocannon, Rocket Pod, Napalm Projector, and Arc Cannon.
    - Added the Corebound Command Remote, a one-time starter grant, and an enabled replacement recipe.
    - Added the Call Corebound Frame shortcut and Ctrl+Alt+C keybind.
  Changes:
    - Hid the vanilla Spidertron body and legs while retaining its stable movement, collision, inventory, equipment, combat, and autopilot chassis.
    - Enabled native remote driving and command selection for every Corebound Frame variant.
    - Updated save schema to 13 and rebuilds visual shells after migration, reconstruction, and hardpoint swaps.
  Compatibility:
    - Existing players receive one starter command remote during migration.
    - Direct call requires the player and frame to be on the same surface; ordinary remote selection remains available.
  Balance:
    - No health, speed, energy, component, weapon, economy, milestone, or service values changed.
Version: 1.0.6
Date: 20. 07. 2026
  Bugfixes:
    - Fixed the Mech Bay Open Full Guide button crash caused by a runtime-deferred module require.
    - Added localized names for Mechbound damage types and ammunition categories.
  Changes:
    - Cleaned up Marketplace ammunition recipe titles and added clearer resupply descriptions.
    - Made cockpit modules visually explicit in names and descriptions.
    - Added complete effect, power-draw, fallback, slot, and compatibility details for Smogbound utility parts.
  Balance:
    - No prices, statistics, unlock levels, save schema, or installed equipment behavior changed.
Version: 1.0.5
Date: 19. 07. 2026
  Bugfixes:
    - Fixed missing localized names and descriptions for Mechbound mod settings.
    - Added readable localized labels for string-setting values.
Version: 1.0.4
Date: 19. 07. 2026
  Features:
    - Added Reactor-first component guidance, numbered starter ordering, /mechbound-guide, Mech Bay recommendations, and Tips and Tricks pages.
  Changes:
    - Added explicit power, chassis, Core Level, Resonator, Mech Bay, utility-slot, and cockpit requirement descriptions.
    - Added non-spamming unpowered-component warnings and save-safe schema-12 guidance state.
  Balance:
    - No prices, statistics, unlocks, or progression values changed.
Version: 1.0.3
Date: 18. 07. 2026
  Features:
    - Added optional Smogbound cockpit, exhaust, and reactor integration.
    - Added Basic Cockpit Seal, Industrial Scrubber Module, and Sealed Warwalker Cockpit.
    - Added Catalytic Exhaust and Overcharged Reactor utility components.
    - Added Mechbound remote API version one for atmospheric resolution.
  Changes:
    - Updated Mechbound save schema to version 11.
    - Added cockpit-family mutual exclusion within the existing two-utility limit.
  Compatibility:
    - Smogbound remains optional; atmospheric prototypes are absent without it.
    - Golden Age and Space Age optional behavior is preserved.
Version: 1.0.2
Date: 16. 07. 2026
  Info:
    - Prepared Golden Age: Mechbound for its initial public Mod Portal release.
    - Set the public author to Arty Choke.
    - Added a public short description, thumbnail, MIT license, and formatted in-game changelog.
  Major Features:
    - Rebuild one permanent Corebound warwalker through purchasable, recovered, reconstructed, resonant, and Legendary components.
    - Includes automated Mech Bay servicing, infinite Core Calibration, permanent Milestones, interchangeable weapon hardpoints, gemstone builds, set bonuses, and standalone progression.
  Compatibility:
    - Supports Factorio 2.0.
    - Golden Age and Space Age are optional.
  Bugfixes:
    - Preserves the save migration, bounded telemetry, QA, performance, GUI, and release-hardening fixes from version 1.0.1.