Manual Assembler Pipe Passthrough


Sometimes assembler-pipe-passthrough mod does a really poor-looking job. So I made this more hands-on mod that allows me to fix those issues. Mod is stable enough and covers K2, SE, and Vanilla with SA partially.

Utilities
4 days ago
2.0
68
Logistics Fluids Manufacturing

Changelog

Version: 0.2.2
Date: 2026-02-09
  Bugfixes:
    - Fixed bug caused by me mixing up pipe_covers and pipecoverspictures in fluix-boxes.
    - Fixed incompatibility with Planet Muluna
  Features:
    - Added full support for Quality Assurance Mod. 
    - Added foundry and biochamber to the list of managed machines.
    - Cleaned unused graphics.
Version: 0.2.1
Date: 2026-01-30
  Bugfixes:
    - Fixed a hidden bug with pipe_picture. 
  Features:
    - Added support for assemblers, now my mod is sort of stand-alone capable.
    - Made SE use their own pipe_pictures on space-assembler. Not sure why they were not used.
Version: 0.2.0
Date: 2026-01-28
  Bugfixes:
    - Fixed pipe connectivity rules being lost because of my mod functionality. Now it all works correctly. 
    - Fixed Oil Refinery ignoring graphics settings. 
  Features:
    - Simplified code requirement to add a new machine compatibility.
Version: 0.1.6
Date: 2026-01-26
  Features:
    - Added settings to machine processing. You can disable any changes at any time.
  Changes:
    - Some minor changes and addition of settings helper for easier settings creation.
Version: 0.1.5
Date: 2026-01-20
  Bugfixes:
    - Fixed k2so crash because of different pipe_pictures mod references.
    - Fixed a few possible bugs that did not happen but could have.
    - Fixed changelog. Yep. It was broken.
  Changes:
    - Major code rewrite for easier future upgrades and easier implementation for others.
Version: 0.1.4
Date: 2026-01-11
  Features:
    - Made an alternative skin for the oil refinery that has more direct fluid_boxes.
  Changes:
    - Ended up liking its look more. Taggable in settings. On by default.
  Bugfixes:
    - Re-upload, due to colour correction getting out of scope.
Version: 0.1.3
Date: 2026-01-11
  Bugfixes:
    - With ATOM installed, core fragment processing is now possible.
    - kr-quantum-computer's fluid inputs are now aligned.
    - Growth Facility's output can now be chained together when doing methane to crude oil.
    - Mechanical Facility, when making Biomechanical Data, is now aligned.
Version: 0.1.2
Date: 2026-01-11
  Bugfixes:
    - Changed fluid_box volumes. Had them quite too high for normal games.
  Changes:
    - Uploaded an older version of the mod previously on accident.
Version: 0.1.1
Date: 2026-01-10
  Bugfixes:
    - Fixed changelog.
    - Fixed incorrectly facing fluid-input on kr-advanced-chemical-plant.
  Changes:
    - Uploaded the wrong version and screwed stuff up.
Version: 0.1.0
Date: 2026-01-10
  Major Features:
    - Initial release.
  Changes:
    - This is currently a WIP mod. I'm still working on adding more fixes to machines.