Manual Assembler Pipe Passthrough


Sometimes assembler-pipe-passthrough mod does a really poor-looking job. So I made this more-hands-on mod that allows me to fix those issues. Mod is currently in early testing.

Utilities
a day ago
2.0
16
Logistics Fluids Manufacturing

Changelog

Version: 0.1.4
Date: 2026-01-11
    - Improvements:
	- Made an alternative skin for the oil refinery that has more direct fluid_boxes. 
	- Ended up liking its look more. Taggable in settings. Onn by default.

	- Re-upload, due to colour correction getting out of scope.
Version: 0.1.3
Date: 2026-01-11
    - Fixes:
	- With ATOM installed, core fragment processing is now possible.
	- kr-quantum-computer's fluid inputs are now aligned.
	- Growth Facility's output can now be chained together when doing methane to crude oil.
	- Mechanical Facility, when making Biomechanical Data, is now aligned.
Version: 0.1.2
Date: 2026-01-11
    - Fixes:
	- Changed fluid_box volumes. Had them quite too high for normal games.
	- Also, it seems I uploaded an older version of the mod previously on accident.
Version: 0.1.1
Date: 2026-01-10
    - Fixes:
	- Fixed changelog
	- Fixed incorrectly facing fluid-input on kr-advanced-chemical-plant
	- Uploaded the wrong version and screwed stuff up.
Version: 0.1.0
Date: 2026-01-10
    - Release. This is currently a WIP mod. I'm still working on adding more fixes to machines.