A free passive-provider chest that supplies science packs after your force has produced enough of each pack.
Mods introducing new content into the game.
Version: 1.0.2
Date: 2026-10-23
Bugfixes:
- Remove obsolete prototype/style fields reported unused by Factorio 2.1.
- Restore legacy disabled refill through disabled_by_script instead of the read-only active property.
Version: 1.0.1
Date: 2026-10-23
Compatibility:
- Declare Factorio 2.1 compatibility.
Version: 1.0.0
Date: 2026-10-14
Features:
- Independent fork of Magic Science Chest 2.0.2 by Dreaden, titled Magic Science Chest: Improved.
- Retain original continuous native refill, one-stack science buffers and five-second unlock checks.
Optimizations:
- Compare chest filters directly and update only chests of affected forces.
- Share production calculations between GUI windows on the same force and skip unchanged captions.
- Skip production-statistics reads when the unlock threshold is zero.
Bugfixes:
- Refresh science caches and GUI rows when science pack keys change.
- Rediscover existing chests when replacing the original mod.
- Restore native refill for chests saved by earlier batched fork releases.
Info:
- Compared with original 2.0.2 on a Factorio 2.0.77 endgame save with 2,509 science chests and 5,011 biolabs.
- Both completed research-productivity level 49 after 2,306 ticks from 64.68% progress and consumed 2,771,479 combined science packs over 3,000 ticks, including idle time after completion.
- Controlled research pause/restart throughput also matched; overall update timings overlapped across runs.