A dark-green forestry roboport with dedicated cutter and planter robots, Arborist sapling planting, local storage, and infinite range research. See README.md for full usage notes.
Mods introducing new content into the game.
Version: 0.1.9
Date: 2026-03-29
Features:
- Removed the custom base GUI and redirected base opening back to a plain storage chest view.
- Changed worker installation so dropping Lumberjack and Planter robots into base storage moves them into active work automatically.
- Returned installed worker robot items when the base is mined or destroyed.
Version: 0.1.8
Date: 2026-03-29
Features:
- Reverted the custom base art and restored the Lumberjack Base to dark-green tinted roboport visuals.
- Added a Markdown README with setup, usage, Arborist integration, storage GUI, and research notes.
Version: 0.1.7
Date: 2026-03-29
Features:
- Replaced the Lumberjack Base icon with the custom graphics/lamberjackbase.png asset.
Version: 0.1.6
Date: 2026-03-29
Features:
- Grouped all Lumberjack Base recipes and items next to each other in the crafting/production menu.
- Added a dark green tint to the mod's item icons and reused entity visuals.
Version: 0.1.5
Date: 2026-03-29
Features:
- Disabled automatic chat messages by default and added a runtime-global debug setting to re-enable them.
Version: 0.1.4
Date: 2026-03-29
Features:
- Added infinite Lumberjack Range research that increases the working radius of both forestry robots.
- Changed Arborist sapling planting follow-up so newly planted trees are forced back to a young growth stage instead of remaining fully mature.
Version: 0.1.3
Date: 2026-03-29
Features:
- Added a required dependency on Arborist and changed planter workers to plant Arborist saplings instead of creating trees directly.
- Added a storage panel beneath the base GUI so helper chest contents are visible while the roboport robot slots stay usable.
- Increased planter worker travel speed and kept clustered local sapling placement around the first chosen planting spot.
- Hid planting position markers from chat messages and disabled unnecessary roboport logistic request slots.
Version: 0.1.2
Date: 2026-03-28
Features:
- Changed worker activation so Lumberjack Bases now require manually inserted robot items in roboport robot slots.
- Added craftable Lumberjack Robot and Lumberjack Planter Robot items and recipes.
- Removed free automatic worker spawning on base placement; missing installed robot items now cleanly disable their roles.
- Added debug commands for base installation info, worker refresh, and inserting installed robots into the nearest base.
Version: 0.1.1
Date: 2026-03-28
Features:
- Added a dedicated scripted planter robot for each Lumberjack Base, visually reusing vanilla construction-robot graphics.
- Added logical seedlings tracked in script, with each base converting 1 wood into 20 seedlings at a throttled rate.
- Added bounded random reforestation that plants real tree entities directly and initializes them at young growth stages.
- Added low-spam debug commands for adding seedlings, repairing planter robots, and forcing immediate planting attempts.
Version: 0.1.0
Date: 2026-03-28
Features:
- Added the Lumberjack Base, a roboport-derived forestry building that visually reuses vanilla roboport graphics.
- Added scripted lumberjack robots that visually reuse vanilla logistic-robot graphics and harvest nearby trees for their owning base.
- Added hidden helper storage so harvested items are stored reliably without depending on vanilla roboport inventories or vanilla logistic jobs.