Lumberjack Base


A dark-green forestry roboport with dedicated cutter and planter robots, Arborist sapling planting, local storage, and infinite range research. See README.md for full usage notes.

Content
14 hours ago
2.0
9
Logistics Mining Manufacturing

Changelog

Version: 0.1.9
Date: 2026-03-29
  Features:
    - Removed the custom base GUI and redirected base opening back to a plain storage chest view.
    - Changed worker installation so dropping Lumberjack and Planter robots into base storage moves them into active work automatically.
    - Returned installed worker robot items when the base is mined or destroyed.

Version: 0.1.8
Date: 2026-03-29
  Features:
    - Reverted the custom base art and restored the Lumberjack Base to dark-green tinted roboport visuals.
    - Added a Markdown README with setup, usage, Arborist integration, storage GUI, and research notes.

Version: 0.1.7
Date: 2026-03-29
  Features:
    - Replaced the Lumberjack Base icon with the custom graphics/lamberjackbase.png asset.

Version: 0.1.6
Date: 2026-03-29
  Features:
    - Grouped all Lumberjack Base recipes and items next to each other in the crafting/production menu.
    - Added a dark green tint to the mod's item icons and reused entity visuals.

Version: 0.1.5
Date: 2026-03-29
  Features:
    - Disabled automatic chat messages by default and added a runtime-global debug setting to re-enable them.

Version: 0.1.4
Date: 2026-03-29
  Features:
    - Added infinite Lumberjack Range research that increases the working radius of both forestry robots.
    - Changed Arborist sapling planting follow-up so newly planted trees are forced back to a young growth stage instead of remaining fully mature.

Version: 0.1.3
Date: 2026-03-29
  Features:
    - Added a required dependency on Arborist and changed planter workers to plant Arborist saplings instead of creating trees directly.
    - Added a storage panel beneath the base GUI so helper chest contents are visible while the roboport robot slots stay usable.
    - Increased planter worker travel speed and kept clustered local sapling placement around the first chosen planting spot.
    - Hid planting position markers from chat messages and disabled unnecessary roboport logistic request slots.

Version: 0.1.2
Date: 2026-03-28
  Features:
    - Changed worker activation so Lumberjack Bases now require manually inserted robot items in roboport robot slots.
    - Added craftable Lumberjack Robot and Lumberjack Planter Robot items and recipes.
    - Removed free automatic worker spawning on base placement; missing installed robot items now cleanly disable their roles.
    - Added debug commands for base installation info, worker refresh, and inserting installed robots into the nearest base.

Version: 0.1.1
Date: 2026-03-28
  Features:
    - Added a dedicated scripted planter robot for each Lumberjack Base, visually reusing vanilla construction-robot graphics.
    - Added logical seedlings tracked in script, with each base converting 1 wood into 20 seedlings at a throttled rate.
    - Added bounded random reforestation that plants real tree entities directly and initializes them at young growth stages.
    - Added low-spam debug commands for adding seedlings, repairing planter robots, and forcing immediate planting attempts.

Version: 0.1.0
Date: 2026-03-28
  Features:
    - Added the Lumberjack Base, a roboport-derived forestry building that visually reuses vanilla roboport graphics.
    - Added scripted lumberjack robots that visually reuse vanilla logistic-robot graphics and harvest nearby trees for their owning base.
    - Added hidden helper storage so harvested items are stored reliably without depending on vanilla roboport inventories or vanilla logistic jobs.