Land Mine Thrower


Turret that throws landmines to automatically replace ones that have detonated, saving the lives of countless robots.

Content
a month ago
0.17 - 2.0
6.38K
Combat

Changelog

Version: 20.0.0
Date: 2024-10-20
  Features:
    - Updated to Factorio version 2.0
  Changes:
    - Speed upgrades moved to use weapon shooting speed tree
    - Artillery remote is acquired via a shortcut instead of recipe
  Graphics:
    - Flares have an icon
Version: 18.0.1
Date: 2020-05-23
  Minor Features:
    - Added range visualization to the landmine thrower.
  Bugfixes:
    - Fixed some cases where flares wouldn't be removed properly.
Version: 18.0.0
Date: 2020-01-28
  Features:
    - Updated to Factorio version 0.18.
  Balancing:
    - Decreased default range from 96 to 48 tiles.
Version: 17.1.1
Date: 2020-01-22
  Bugfixes:
    - Fixed accidentally making storage tanks huge and too high for pipes to feed.
    - Properly handles bad events created by other mods. Removed extraneous flares generated as a result.
Version: 17.1.0
Date: 2020-01-21
  Features:
    - Throwers automatically target land mine ghosts (such as those created by blueprints).
  Balancing:
    - Added an option to change base launcher range.
    - Added an option to give land mines 99% damage reduction to physical and acid damage.
  Locale:
    - Updated land mine description to remove line about being able to be rebuild by construction bots.
    - Fixed locale error with land mine thrower item.
Version: 17.0.0
Date: 2019-10-14
  Features:
    - Adds a special artillery turret that shoots landmines to replace ones that have died.
    - Automatically detects landmines added by other mods.