Features
Adds up to 9 user-configurable spidertron loadouts, each defined via mod settings. Just like the base mod, each of the additional spidertrons have their own unique recipes, as well as their own technologies, dependent on which weapons are included in its loadout (thus requiring the prerequisite weapons to be unlocked before crafting). They also have the same level of mod compatibility with the two hand cannon mods (which create portable versions of the tank cannon weapon).
How To Use
The in-game tooltip should hopefully explain this well enough, but each spidertron loadout is defined as a series of up to 6 weapons, defined by a "codename", and separated by spaces, commas, or semicolons.
Allowed values include:
- smg (submachine gun)
- shotgun (combat shotgun)
- flamethrower (...flamethrower)
- tank or cannon (tank cannon)
- rocket or launcher (rocket launcher)
- tesla (tesla gun, space age only)
- railgun (railgun, space age only)
So if you wanted a spidertron to have 2 submachine guns and 2 rocket launchers and 2 tank cannons, then you would write:
smg smg rocket rocket tank tank
Additional notes available for perusal in the FAQs
Mod Compatibility
- Portable Hand Cannon - The original tank cannon mod, made exclusively for this mod. Unlocks alongside the Tank vehicle and shares the same graphic.
- snouz's Handcannon mod - This is currently the preferred version of the tank cannon mod, as of v2.0.2, since it adds custom graphics and technologies.