King Jo's Phalanx CIWS


Adds the Phalanx CIWS to effectively destroy airborne targets. This turret will only target entities with the trigger_target_mask 'air-unit'. That means the player or entities that are able to be targeted and got the mask assigned to by other mods. A mod option can enable a turret version that also targets normal enemies! BRRRT inclusive!

Content
28 days ago
1.1 - 2.0
4.93K
Combat

Changelog

Version: 2.0.2
Date: 27.11.2024
  Fixes:
    - added missing icon
Version: 2.0.1
Date: 26.11.2024
  Changes:
    - transferred the settings to the parent mod kj_vehicles
Version: 2.0.0
Date: 24.11.2024
  Changes:
    - updated to 2.0
Version: 1.1.3
Date: 14.08.2024
  Changes:
    - support for various ERM mods that have airborne units
    - changed one setting name/desc
    - decreased rotation penalty
    - added setting for making airborne units solely be targettable by AA guns
    - added "flying" attack_target_mask on phalanx
    - setting that disables airborne targetability on turrets now also supports "flying"
  Fixes:
    - fixed locale of AA version
Version: 1.1.2
Date: 04.06.2023
  Changes:
    - added mod option that enables a non AA version as a normal turret. it has less range but will target all enemies.
Version: 1.1.1
Date: 01.05.2023
  Changes:
    - Added an option to disable 'air-unit' target mask for all other turrets so only my guns can attack flying units. If you're the default settings basically, this doesn't bother you.
Version: 1.1.0
Date: 30.04.2023
  Changes:
    - Initial Release