Mods introducing new content into the game.
Version: 0.3.7
Date: 2025-06-26
Changes:
- Added Setting to make toggle biter attack animation transformation
- Animation is toggled off by default resulting in a static cat instead of a biter when attacking
Version: 0.3.6
Date: 2025-04-21
Bugfixes:
-- Fixed crash upon loading with invincible cats enabled
Version: 0.3.5
Date: 2025-04-14
Bugfixes:
- Fixed incompatibility with Pyanodon's Alien Life which caused its creatures to be available as modules in most machines
Version: 0.3.4
Date: 2025-04-01
Changes:
- Reworked internal names to avoid possible future mod conflicts
Version: 0.3.3
Date: 2025-03-27
Changes:
- Cats no longer die, but leave in a puff of smoke instead
- Cats now make more than one meow type while walking around
- Added circuit connectivity to the cat catcher
Version: 0.3.2
Date: 2025-03-26
Bugfixes:
- Fixed the buggy attack animations (I should have done this much earlier)
Version: 0.3.1
Date: 2025-03-26
Changes:
- Cats opening gates is now optional (default: true)
- Added custom shadow graphics for cat catchers
- Added custom debris graphics for destroyed cat catchers
Version: 0.3.0
Date: 2025-03-25
Major Features:
- Added a building specifically for the luring of cats
- The Easter egg can now only be used in this building (huzzah!)
Changes:
- Fixed the categorization of things in the previous changelog
- Decreased size of cat hitbox
- Updated to higher-resolution graphics that had been here the whole time
- Disabled quality for cat recipe because all cats are perfect
- Put the cats on a diet. Weight lowered from 200kg to 5kg
Balancing:
- Made luring cats much cheaper and easier
Bugfixes:
- Cats can no longer be recycled D:
Version: 0.2.1
Date: 2025-03-25
Bugfixes:
- The cat item is no longer hidden
Changes:
- Added setting to make cats invincible
- Renamed mod to "Kitty Cat" to make it more unique
- Removed support for the mods that didn't update to 2.0
Version: 0.2.0
Date: 2025-03-17
Major Features:
- Initial release
- Added Space Age compatiblity
- Instead of satellites, in Space Age, cats are required to pilot space platforms
- Cats can only be lured on surfaces with at least a little atmosphere
Changes:
- Ported https://mods.factorio.com/mod/petcat to Factorio 2.0
- Easter egg is now optional (default: enabled)
- Cross-mod support has been left in, though none of the supported mods have updated to 2.0, so it is untested
Known Issues:
- Cat-Player collisions cannot be disabled, and the setting has been removed
- The Easter egg can be used in more places than intended, making it overpowered