Small changes concerning balance, gameplay, or graphics.
Version: 0.1.3
Date: 2026-05-18
Features:
- Added an optional startup setting ("Remove Rare Metals from early (Nauvis) recipes") to remove rare metal requirements from Processing units, Nuclear reactors, and other early recipes. This makes the mod fully compatible with existing saves where Nauvis has already generated.
Version: 0.1.2 Date: 2026-05-18 Info: - Fixed a typo in the previous changelog and description: Rare Metal ores (and other K2 resources) are not extremely abundant, but rather generate in extreme scarcity.
Version: 0.1.1 Date: 2026-05-18 Features: - Added an optional startup setting (enabled by default) that restricts the crafting of Superior (purple) logistics (transport belts, splitters, underground belts, and loaders) exclusively to the K2 planet. Bugfixes & Balance: - Rare Metal ore has been added back to Nauvis's map generation and can be found on the starter planet again to prevent progression softlock. (It generates in extreme scarcity on the K2 planet). Info: - A huge thank you to @reviler for finding and reporting the progression bug! Because Processing Units require rare metals, removing the ores entirely made it impossible to build the rocket silo. I am incredibly grateful for the feedback!
Version: 0.1.0 Date: 2026-05-17 Info: - Initial release.