Small changes concerning balance, gameplay, or graphics.
Version: 0.4.2 Date: 2026-06-06 Map & Positioning: - Adjusted the position of the K2 planet on the starmap. Mod Compatibility & Features: - Added full compatibility for the `Imersite-Asteroids` mod (added as an optional dependency).
Version: 0.4.1 Date: 2026-06-04 Features: - Added a new startup setting: "Use old Fulgora-based generation". You can now bring back the classic, island-based Fulgora terrain generation (completely cleaned of scrap, ruins, and oil) as an alternative to the violet desert. - Alien-biomes-graphics is now an optional dependency instead of a required one! You only need to install it if you want to play with the default Violet Desert terrain.
Version: 0.4.0 Date: 2026-06-03 Features: - PURPLE PURPLE PURPLE!
Version: 0.3.1 Date: 2026-06-02 Features: - Added a new startup setting to restrict the crafting of the Advanced tech card (enabled by default).
Version: 0.3.0 Date: 2026-05-31 Info - Shared recipes have been discontinued with Age of Production Features: - The advanced imersite processing recipe has been added
Version: 0.2.0 Date: 2026-05-28 Features: - Added optional compatibility with the "Age of Production" mod. - Added new "K2 Planet Air Scrubbing" recipe (purifies the atmosphere to extract rare resources). - Added new "K2 Planet Mineral Crushing" recipe (crushes refined minerals from the core miner to extract various ores).
Version: 0.1.3
Date: 2026-05-18
Features:
- Added an optional startup setting ("Remove Rare Metals from early (Nauvis) recipes") to remove rare metal requirements from Processing units, Nuclear reactors, and other early recipes. This makes the mod fully compatible with existing saves where Nauvis has already generated.
Version: 0.1.2 Date: 2026-05-18 Info: - Fixed a typo in the previous changelog and description: Rare Metal ores (and other K2 resources) are not extremely abundant, but rather generate in extreme scarcity.
Version: 0.1.1 Date: 2026-05-18 Features: - Added an optional startup setting (enabled by default) that restricts the crafting of Superior (purple) logistics (transport belts, splitters, underground belts, and loaders) exclusively to the K2 planet. Bugfixes & Balance: - Rare Metal ore has been added back to Nauvis's map generation and can be found on the starter planet again to prevent progression softlock. (It generates in extreme scarcity on the K2 planet). Info: - A huge thank you to @reviler for finding and reporting the progression bug! Because Processing Units require rare metals, removing the ores entirely made it impossible to build the rocket silo. I am incredibly grateful for the feedback!
Version: 0.1.0 Date: 2026-05-17 Info: - Initial release.