Infinite radar


A radar that scan spiraling outwards indefinitely to explore new map boundaries

Content
a day ago
1.1 - 2.0
5.44K
Environment Cheats

Changelog

Version: 2.4.5
Date: 2025-05-16
  Bugfixes:
    - Made radar registration independent of player who placed the radar
Version: 2.4.4
Date: 2025-05-15
  Bugfixes:
    - Prevented persistent error message
Version: 2.4.3
Date: 2025-05-14
  Bugfixes:
    - Added extra robustness on getting radar from storage
Version: 2.4.2
Date: 2025-05-06
  Features:
    - Added console command
Version: 2.4.1
Date: 2025-05-05
  Bugfixes:
    - Added extra robustness on tick update for GUI update
Version: 2.4.0
Date: 2025-05-04
  Features:
    - Added mod startup settings to tweak Infiniradar behavior
Version: 2.3.0
Date: 2025-05-03
  Features:
    - Added status GUI on hover
  Changes:
    - Infiniradar is no longer disabled by script when max scan range has been reached
    - Infiniradar shows custom status when max scan range is reached
  Bugfixes:
    - Corrected tick to second conversion resulting in wrong cooldown
    - Fixed that researching range influences the cooldown and vice versa
Version: 2.2.2
Date: 2025-04-23
  Bugfixes:
    - Fixed migration script reading from global instead of storage (rookie mistake)
Version: 2.2.1
Date: 2025-04-22
  Bugfixes:
    - Do the icon check for existing radars by migration script
Version: 2.2.0
Date: 2025-04-22
  Features:
    - Radars that reached the maximum range now show an icon
    - Hovering over a radar that reached the maximum range shows an explanation in floating text
Version: 2.1.1
Date: 2025-04-18
  Bugfixes:
    - Mining the Infiniradar entity returns the Infiniradar item instead of a basic radar
Version: 2.1.0
Date: 2025-04-13
  Changes:
    - Recipe balancing: Infiniradar requires regular radar
    - Technology balancing: Infiniradar research requires less time
Version: 2.0.0
Date: 2025-04-13
  Changes:
    - Migrate to Factorio 2.0
    - Added technology research for range instead of mod setting
    - Added technology research for cooldown between scans instead of hardcoded
Version: 1.0.5
Date: 2024-09-04
  Changes:
    - More robust radar detection, handling & scanning
Version: 1.0.4
Date: 2024-09-03
  Bugfixes:
    - Prevent crash introduced by 1.0.3
Version: 1.0.3
Date: 2024-09-02
  Bugfixes:
    - Radars scan from their own center instead of from the map center
Version: 1.0.2
Date: 2024-09-01
  Changes:
    - Added compatibility with mod 'DeleteEmptyChunks'
Version: 1.0.1
Date: 2024-08-30
  Features:
    - Added max radius setting
Version: 1.0.0
Date: 2024-08-26
  Features:
    - Initial creation